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False Son Skin Pack
8 False Son skins, including Penguin. Fixes seven missing skin options caused by duplicate renderer names. Native-rig bodies, separate weapons and portraits.
By Rodanius
| Last updated | a week ago |
| Total downloads | 617 |
| Total rating | 0 |
| Categories | Mods AI Generated Skins |
| Dependency string | Rodanius-False_Son_Skin_Pack-0.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Rodanius-Rodanius_Skin_Runtime
Shared skin discovery, selector portraits, and presentation support for Rodanius survivor packs. Install once; contains no skin models.
Preferred version: 0.1.1Rodanius-Eclipse_AdvancedSkins
Shared custom-rig, animation, and item-attachment support for compatible Rodanius skin packs. Still maintained; separate from the retired Eclipse Skins collection.
Preferred version: 0.1.5README
False Son Skin Pack
By Rodanius · Version 0.2.1
Eight cosmetic skins for False Son, selectable without Eclipse progression. Each includes its own selector portrait.
0.2.1 loading correction
Fixes a registration exception that hid all seven additions when other components introduced duplicate renderer names. The loader now resolves native renderers from stock references and exact native paths for the body and character-select display. Existing skin identities, all meshes/textures, and Penguin are unchanged. Duplicate-renderer regression tests and startup-failure tests pass offline; a Windows retest is still needed.
Included skins
- Errant Knight
- Sun-Crowned Champion
- Penguin
- Public Works
- Sandcastle Sovereign
- Employee of the Month
- Grand Opening
- The Only God
What's new
Seven additions use False Son's native 70-bone rig, Animator and gameplay logic, with separately skinned body and weapon meshes. Corrected cape/armor boundaries, finger placement, shoulder supports, rigid architectural pieces, fabric neck deformation and the cathedral chest opening have been inspected in native animation poses. Public Works has a readable STOP front and a braced metal reverse. Penguin's existing eight runtime files and stable identity are unchanged.
Installation
Install with a Thunderstore-compatible mod manager and the listed dependencies. Disable the older combined Eclipse Skins collection and duplicate standalone copies of these skins. Keep one copy of each shared dependency. Select False Son > Loadout > Skin. The base game and DLC needed to access False Son remain required; this pack does not unlock the survivor.
For a manual install, close the game and extract the ZIP into the profile root, preserving BepInEx/plugins. Keep the DLLs beside their assets. We recommend a disposable profile for initial testing. This release does not modify gameplay balance or implement Eclipse unlocks.
Release status and testing
Early release. Native inverse binds, finite geometry, normalized bone weights, triangle integrity, exact archive members and startup failure handling have been checked offline. Corrected exports have been independently reviewed from multiple views and sampled native animation poses. These checks do not establish actual Windows gameplay, Unity material appearance, continuous animation/IK, camera culling or multiplayer behavior; those remain unverified.
Test stock → each addition → Penguin → stock, character selection, respawn, primary swings, grounded/airborne charged slam, secondary, utility, both specials and moving/aiming combinations. Check hand contact, shoulder/head clearance, feet, item attachments and skill effects. For initial multiplayer testing, all players should use matching package and dependency versions. The existing Penguin remote-waddle finding remains open; client-only and mixed-version behavior are not certified.
Some concept interpretation differences remain in gold reflections/plaque clarity, small cloth details and architectural proportions. Offline previews use approximate materials. Report the exact version, affected skin, action and full BepInEx/LogOutput.log when reporting a problem. Do not delete unrelated mods or save data.
Migration
Eclipse Skins is discontinued. Install only the survivor packs you want. Eclipse AdvancedSkins remains supported and is required by this pack. Different Rodanius survivor packs can be used together.
Credits
Created by Rodanius, with AI-assisted development and art production. Bodies use multi-image Meshy reconstruction; six new weapons use single-image Meshy, while Errant Knight retains its separately authored maul. Local rigging and geometry corrections preserve the selected concepts. Risk of Rain 2 and its characters belong to their respective owners.