Rodanius-MUL_T_Skin_Pack icon

MUL T Skin Pack

8 selectable MUL-T skins with portraits. Adds Street Sweeper, Refuse Processor, Soft Serve, Self Checkout and Total Annihilation with themed weapons and Power Mode covers. Experimental; in-game testing pending.

Last updated a week ago
Total downloads 592
Total rating 0 
Categories Mods AI Generated Skins
Dependency string Rodanius-MUL_T_Skin_Pack-0.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Rodanius-Rodanius_Skin_Runtime-0.1.1 icon
Rodanius-Rodanius_Skin_Runtime

Shared skin discovery, selector portraits, and presentation support for Rodanius survivor packs. Install once; contains no skin models.

Preferred version: 0.1.1

README

MUL-T Skin Pack

By Rodanius · Version 0.2.0

Eight selectable MUL-T skins, each with a different industrial identity. Choose any skin from MUL-T’s loadout; no Eclipse progression is required.

Included skins

  • Yard Salvager — battered salvage machinery.
  • Timber Hauler — heavy forestry equipment.
  • Deep-Salvage Unit — a deep-sea recovery machine.
  • Street Sweeper — municipal cleaner with paired sweeping brushes.
  • Refuse Processor — refuse compactor with a crushing chamber and articulated pincer.
  • Soft Serve — walking ice-cream dispenser with waffle-cone tools.
  • Self Checkout — checkout terminal with scanner, shopping bags and receipt details.
  • Total Annihilation — armored industrial siege machine with a molten furnace.

The five additions were modeled and rigged in Blender. Each includes themed Nailgun, Rebar, Scrap Launcher and Buzzsaw forms, matching Power Mode covers, and a selection portrait. The three original skins retain their existing runtime assets.

Install and update

Install MUL-T Skin Pack through r2modman or the Thunderstore Mod Manager. The declared Rodanius Skin Runtime 0.1.1 dependency and its dependencies must also be installed. Select MUL-T, open Loadout, and choose a skin.

Keep one enabled version of this pack. Disable the retired combined Eclipse Skins package and duplicate standalone copies of these skins. Keep shared dependencies needed by your other mods. Multiplayer peers should use matching pack and dependency versions.

For a manual install, merge the ZIP’s BepInEx folder into the modded profile root and keep each plugin beside its assets. Close the game before updating. Use a separate test profile when evaluating this release.

Testing status

The five new skins are an experimental release. Native Windows gameplay and multiplayer testing are pending. The plugins compile, exported meshes and rig weights match the runtime payloads, and package-integrity checks pass. These checks do not establish in-game animation or material correctness.

Please test all four attacks, Retool in both directions, both Power Mode weapons and transitions, Transport Mode, moving and ground clearances, skin changes, death/respawn, item attachments and lighting/culling. Browser and Blender shading differ from the game shader. Report the skin, selected skills, action, game version and pack version, with a screenshot or full BepInEx log when possible.