Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
EchoOfProvidencePlayable
Play as the Echo of Providence! A ranged swordsman with blink strikes, a wurm glaive, a phantom dash and malachite meteors, plus 4 skins. Requires the Hallowed Concepts DLC.
By Sabreburn
| Last updated | 2 hours ago |
| Total downloads | 72 |
| Total rating | 0 |
| Categories | Mods AI Generated Skins Player Characters |
| Dependency string | Sabreburn-EchoOfProvidencePlayable-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Echo of Providence — Playable
Adds the Echo of Providence, the boss from Hallowed Concepts, as a playable survivor.
Requires the Hallowed Concepts DLC. The mod uses the Echo's own model, animations and effects from the DLC, so it won't load without it. Dependencies (BepInEx and R2API modules) install automatically through r2modman.
Overview
A ranged swordsman who fights from a distance with piercing malachite slashes, then closes in with Blink Strike or sends a corroded wurm bouncing through a crowd. Ghastly Cleave lets him phase through enemies while his Echo follows up behind him, and his specials range from a pillar line to a charged shard storm or a meteor that lands exactly where you aim. Tanky, with 180 health and 20 armor, and every effect changes colour with his skin.
Abilities
| Slot | Ability | Description |
|---|---|---|
| Primary | Malachite Slash | Swing the blade to launch a piercing malachite slash for 350% damage. |
| Secondary | Blink Strike | Blink to the marked target and slash for 1000%, then explode for 250%. A kill halves the cooldown. |
| Secondary (alt) | Wurm Glaive | Send a corroded wurm at the furthest enemy, hitting everything it swims through for 250%, then bouncing between 3 targets for 600% (+10% per bounce). |
| Utility | Ghastly Cleave | Invulnerable dash through enemies, rooting them. Your Echo follows the path a moment later and cleaves everything on it for 500%. |
| Special | Collapse | Raise a line of malachite pillars that erupt and detonate. |
| Special (alt) | Malachite Deluge | Charge a growing storm of falling shards around you while gaining a barrier. Longer charge = bigger and longer storm. |
| Special (alt) | Malachite Meteor | Charge at your crosshair and call down a meteor for 400%–2000%. Hits walls and flying enemies exactly where you aim; you hover while charging in the air. |
Skins
- Default
- Bulwark — Providence's original red, gold and cyan.
- Brother — Mithrix's colours with lunar shards.
- Guardian — Aurelionite gold with golden horns.
Every ability effect follows the skin's colour.
Extras
Portal entrance, shard-shatter death, unique dialogue with Mithrix and the False Son, and custom ending text.
Config
Damage, cooldowns and stats can be changed in BepInEx/config/com.sabreburn.EchoOfProvidencePlayable.cfg.
All models, animations and effects are loaded from the game itself; nothing is redistributed.