Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ShieldGeneratorBehemoth
Behemoth support tank with original hull/mask textures, scouting/guarding vehicles and optional Megaron turret/drop-zone deployment.
By TankTeam
| Last updated | 18 hours ago |
| Total downloads | 164 |
| Total rating | 0 |
| Categories | AI Generated Player Characters |
| Dependency string | TankTeam-ShieldGeneratorBehemoth-0.3.5 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.6bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
⚠ EPILEPSY & FLASHING LIGHTS WARNING
This mod contains some flashing lights.
These effects may trigger seizures in people with photosensitive epilepsy. Please consider this warning before downloading or playing.
Shield Generator Behemoth Tank
Development support survivor for Risk of Rain 2. Install with Thunderstore/r2modman and launch modded. Everyone in the lobby needs the same mod version and dependencies.
| Control | Move |
|---|---|
| M1 | Anti Air/Ground Lightening moves |
| M2 | Gives all allies 25% defence, attack speed and more. |
| Shift | Teleport |
| R | Extends Shield Radius, halves incoming ally damage, transfers the remaining hit to Behemoth and reflects 5% to hostile attackers |
| t | Mini Map Teleport |
| G | Place a fixed turret: 3 starting charges, 60 s per recovered charge, maximum 3 living turrets per player. HUD shows alive, total placed this stage and charges separately. |
| H | Deploy one friendly medium tank: 1 living H tank per player, 60 s recharge. |
| J | Place one drop zone per player per stage; maximum 6 living zone tanks. Each interval spawns one random heavy, medium, skirmisher or artillery tank with equal chances.(spawn times can be edited |
| K | Toggle the existing red dome. |
ALSO THIS WILL ALSO GIVE THE MEGRAON THE SAME 2 SPAWNING ABILITYS. G AND J (fixed turret and Dropped zone work on megaron. but you NEED THIS MOD for it work on both of the giant tanks)
This Was made With AI. Also your team mates can get on the tank and sit down or ride ontop of it and use it as a shield. (just like the megaron
Small Guide: When you press shift to teleport. a small circle will appear on the ground. where your courser is. press shift again to teleport to that position. this tank is even slower than the megaron. its as slow as it is in the actual game. it's recommended to telepot to places you can't reach normal. THIS TANK CAN NOT JUMP. (same as megaron)
this also used megarons mini map teleport feature. its recommended you try out megaron before using this tank
WARNING: THIS TANK WILL EXPLODE INTO A MASSIVE DETONATION ON DEATH. A 50 SECOND COUNT DOWN WILL HAPPEN AND A ALARM WILL BLARE AND IT WILL EXPLODE AND KILL EVERYTHING IN A MASSIVE BLAST RADIUS FROM THE CORE MELT DOWN. MAKE SURE YOUR TEAM MATES EVACUATE THE AREA IMMEDIATLY. (a aoe area will spawn and tell you where to go to escape. finally done the real nuke explosion it is still being worked on)