TankTeam-ShieldGeneratorBehemoth icon

ShieldGeneratorBehemoth

Behemoth support tank with original hull/mask textures, scouting/guarding vehicles and optional Megaron turret/drop-zone deployment.

Last updated 18 hours ago
Total downloads 166
Total rating 0 
Categories AI Generated Player Characters
Dependency string TankTeam-ShieldGeneratorBehemoth-0.3.5
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Networking-1.0.4 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.4
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
Rune580-Risk_Of_Options-2.8.6 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.6
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-R2API_RecalculateStats-1.7.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.7.0

README

⚠ EPILEPSY & FLASHING LIGHTS WARNING

This mod contains some flashing lights.

These effects may trigger seizures in people with photosensitive epilepsy. Please consider this warning before downloading or playing.


Shield Generator Behemoth Tank

Development support survivor for Risk of Rain 2. Install with Thunderstore/r2modman and launch modded. Everyone in the lobby needs the same mod version and dependencies.

Control Move
M1 Anti Air/Ground Lightening moves
M2 Gives all allies 25% defence, attack speed and more.
Shift Teleport
R Extends Shield Radius, halves incoming ally damage, transfers the remaining hit to Behemoth and reflects 5% to hostile attackers
t Mini Map Teleport
G Place a fixed turret: 3 starting charges, 60 s per recovered charge, maximum 3 living turrets per player. HUD shows alive, total placed this stage and charges separately.
H Deploy one friendly medium tank: 1 living H tank per player, 60 s recharge.
J Place one drop zone per player per stage; maximum 6 living zone tanks. Each interval spawns one random heavy, medium, skirmisher or artillery tank with equal chances.(spawn times can be edited
K Toggle the existing red dome.

ALSO THIS WILL ALSO GIVE THE MEGRAON THE SAME 2 SPAWNING ABILITYS. G AND J (fixed turret and Dropped zone work on megaron. but you NEED THIS MOD for it work on both of the giant tanks)

This Was made With AI. Also your team mates can get on the tank and sit down or ride ontop of it and use it as a shield. (just like the megaron

Small Guide: When you press shift to teleport. a small circle will appear on the ground. where your courser is. press shift again to teleport to that position. this tank is even slower than the megaron. its as slow as it is in the actual game. it's recommended to telepot to places you can't reach normal. THIS TANK CAN NOT JUMP. (same as megaron)

this also used megarons mini map teleport feature. its recommended you try out megaron before using this tank

WARNING: THIS TANK WILL EXPLODE INTO A MASSIVE DETONATION ON DEATH. A 50 SECOND COUNT DOWN WILL HAPPEN AND A ALARM WILL BLARE AND IT WILL EXPLODE AND KILL EVERYTHING IN A MASSIVE BLAST RADIUS FROM THE CORE MELT DOWN. MAKE SURE YOUR TEAM MATES EVACUATE THE AREA IMMEDIATLY. (a aoe area will spawn and tell you where to go to escape. finally done the real nuke explosion it is still being worked on)