Vibes-MiniMult icon

MiniMult

Adds Mini MUL-T, a MUL-T secondary: throw it like Blast Canister to launch a smaller AI copy of yourself.

By Vibes
Last updated 14 hours ago
Total downloads 73
Total rating 0 
Categories Skills AI Generated
Dependency string Vibes-MiniMult-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122

README

Mini MUL-T

Adds Mini MUL-T, a new secondary skill for MUL-T. Aim and throw it exactly like Blast Canister (same arc preview, animation and cooldown), but instead of a canister you launch a smaller copy of MUL-T that lands where you aimed and fights on its own.

Like Goobo Jr.:

  • It's a copy of you (same loadout) controlled by MUL-T's AI, on your team, and its kills count as yours.
  • Carries all your items, deals 65% of your damage, has 200% health.
  • Lasts 30 seconds; its health bar drains over that time.

It looks like normal MUL-T (no gummy look), just smaller. Up to 3 at once; launching another replaces your oldest. Mini MUL-Ts throw regular Blast Canisters with their own secondary, so they never make more of themselves.

Pick it in MUL-T's loadout, under the secondary slot. Vanilla Blast Canister is unchanged.

Config

BepInEx/config/com.vibes.MiniMult.cfg

  • Lifetime = 30 seconds
  • MaxActive = 3
  • DamagePercent = 65 (its damage as a percent of yours)
  • HealthBoostStacks = 10 (+10% health per point; 10 = 200%)
  • CopyItems = true (false = the copy gets no items)
  • ModelScale = 0.65 (visual size)

Notes

  • Everyone in a multiplayer lobby needs the mod installed. Only the host's settings matter (except ModelScale, which is per player).
  • No R2API dependency, no DLC required.