Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on BepInExPack
Turns Solus Heart's cringey lines into some hit one-liners from Graph Wars.
Last updated: 3 months ago
Moves Artifact of Sacrifice drops, Lunar Coins, elite aspects, and teleporter boss rewards beside the nearest living player.
Last updated: 3 months ago
A Risk of Rain 2 mod made to modify your Lunar Coins.
Last updated: 3 months ago
Makes Artificer's Ion Surge scale with base speed instead of movement items. Fully configurable jump height (0.5 to 5.0)!
Last updated: 3 months ago
Every item, every ally, every enemy - on demand, on your team or theirs. Test your build's real limits instead of hoping the run hands you the answer.
Mods
Tools
Maps
Player Characters
Tweaks
Items
Enemies
Client-side
Server-side
Skills
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 2 months ago
Replaces the normal item revive with the "But it refused." scene from Undertale.
Last updated: 3 months ago
Gives Bandit a skin of Aiden. Includes dynamic bones!
Last updated: 3 months ago
When both Artifact of Command and this optional artifact are enabled, temporary item drops are spawned as normal pickups instead of command choices.
Last updated: 3 months ago
Stage save states with a selectable UI, five slots per character, controller support, and pt-BR localization.
Mods
Tools
Client-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 3 months ago
A simple mod for toning down the DLC3 enemies in a vanilla manner.
Last updated: 3 weeks ago
A Risk of Rain 2 mod for lobby management. Open the menu using F1.
Last updated: 3 months ago
A minimal ship telemetry HUD with a celestial navigation suite. Every reading earned by real instruments. Stock and modded ships.
Last updated: 3 months ago
Allow use of Drifter and Railgunner passive even if their respective DLC is disabled.
Last updated: 3 months ago
Ensure the Blue Orb in every level and make lunar content cost 0 coins.
Last updated: 3 months ago
Gives Artificer two skins of Sentry from MFF! Includes dynamic bones!
Last updated: 3 months ago
Adds a small configurable chance for classic purchasable drones to spawn as Lemurian Eggs in normal runs.
Last updated: 3 months ago
The OSIC has sent one of it's most elite to Petrichor V
Last updated: a week ago
Stages convert to voxel terrain at load: explosions and melee swings carve real craters the whole lobby sees. The loading wait hides a four-game arcade with a pet terrarium. Optional gore (off by default) cuts bodies along real swing geometry.
Last updated: 3 months ago
Adds a new stage 4 to the game, The Stagnant Pipeworks. Scavenge through the decrepet ancient pipes and drains on your expedition through Petrichor V.
Last updated: a month ago
Every run, rewritten. Mutations, curses, world events, hostile teleporters, and item challenges you stack freely - the more chaos you dare, the more it pays. Configurable in-game.
Mods
Tools
Player Characters
Tweaks
Enemies
Client-side
Server-side
Gamemodes
Skills
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 2 months ago
Enemies can spawn mutated: Giant, Tiny, Frenzied, Volatile, or rare gold Treasure variants. New versions of every monster, no new models. Part of The Petrichor Protocol.
Last updated: 3 months ago
Enlarge every enemy on Petrichor V. Three size tiers - giant enemies hit harder and take more killing, but lumber slowly and drop bonus rewards.
Last updated: 3 months ago
Shrink every enemy on Petrichor V. Three size tiers - tiny enemies are weaker and drop less, but move faster and are harder to hit.
Last updated: 3 months ago
Play as a colossal survivor while enemies stay tiny. Three size tiers, boosted stats, slower fire rate, reduced rewards, camera pull-back, and a comically tiny weapon.
Last updated: 3 months ago