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HenryChargeTweaks
Adds configurable passive, primary-hit, and kill fury gain to TheTimesweeper's HenryMod.
| Last updated | 17 hours ago |
| Total downloads | 8 |
| Total rating | 0 |
| Categories | Mods AI Generated |
| Dependency string | normalAIPeople-HenryChargeTweaks-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905TheTimesweeper-HenryMod
Adds Henry, a melee/ranged hybrid who uses a wide arsenal of weaponry. Originally by rob, maintained by me.
Preferred version: 2.2.0README
Henry Charge Tweaks
An add-on for TheTimesweeper-HenryMod that adds three configurable fury sources without replacing Henry's existing fury logic:
- passive fury gained over time;
- fury for every enemy hit by the primary attack;
- fury on kill.
Default configuration
| Setting | Default | Description |
|---|---|---|
Fury per second |
0.5 |
Passive fury gained every second. Set to 0 to disable. |
Fury per primary hit |
2.0 |
Fury gained for each enemy hit by Henry's primary attack. Set to 0 to disable. |
Fury per kill |
5.0 |
Fury gained whenever Henry receives a kill. Set to 0 to disable. |
Enabled |
true |
Enables or disables every change from this plugin. |
The plugin never adds fury beyond the maximum established by HenryMod.
Configuration file
After launching the game once, configure the plugin in:
BepInEx/config/com.henrychargetweaks.plugin.cfg
For multiplayer, the host must install this package because charge grants are processed server-side. Installing the same version for all players is recommended.
Compatibility
Requires TheTimesweeper-HenryMod 2.2.0. This plugin is not intended for other survivors.
Source
The C# source file for this release is included in the package.