normalAIPeople-HenryChargeTweaks icon

HenryChargeTweaks

Adds configurable passive, primary-hit, and kill fury gain to TheTimesweeper's HenryMod.

Last updated 17 hours ago
Total downloads 8
Total rating 0 
Categories Mods AI Generated
Dependency string normalAIPeople-HenryChargeTweaks-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
TheTimesweeper-HenryMod-2.2.0 icon
TheTimesweeper-HenryMod

Adds Henry, a melee/ranged hybrid who uses a wide arsenal of weaponry. Originally by rob, maintained by me.

Preferred version: 2.2.0

README

Henry Charge Tweaks

An add-on for TheTimesweeper-HenryMod that adds three configurable fury sources without replacing Henry's existing fury logic:

  • passive fury gained over time;
  • fury for every enemy hit by the primary attack;
  • fury on kill.

Default configuration

Setting Default Description
Fury per second 0.5 Passive fury gained every second. Set to 0 to disable.
Fury per primary hit 2.0 Fury gained for each enemy hit by Henry's primary attack. Set to 0 to disable.
Fury per kill 5.0 Fury gained whenever Henry receives a kill. Set to 0 to disable.
Enabled true Enables or disables every change from this plugin.

The plugin never adds fury beyond the maximum established by HenryMod.

Configuration file

After launching the game once, configure the plugin in:

BepInEx/config/com.henrychargetweaks.plugin.cfg

For multiplayer, the host must install this package because charge grants are processed server-side. Installing the same version for all players is recommended.

Compatibility

Requires TheTimesweeper-HenryMod 2.2.0. This plugin is not intended for other survivors.

Source

The C# source file for this release is included in the package.