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MarkAllSeen
Adds a "Mark all as seen" button to the mod settings that clears the "New!" markers on your profile in one click.
| Last updated | a month ago |
| Total downloads | 1436 |
| Total rating | 1 |
| Categories | Mods AI Generated Tools Tweaks |
| Dependency string | revoreverse-MarkAllSeen-1.0.2 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.6bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Mark All Seen
Adds a Mark all as seen button to the mod settings that clears the "New!" markers on your profile in one click: logbook entries (items and equipment, monsters, environments, survivors, drones and challenges) and the survivors, skills and skins in character select. Requires Risk of Options.
How to use
Settings → Mod Options → MarkAllSeen → Mark all, on the title screen or during a run. A popup says how many entries were marked, and your profile is saved straight away.
Details
- Only what is showing "New!" right now is marked. Anything you unlock or discover later still gets its "New!" marker as normal.
- Survivors you haven't unlocked, or whose DLC you don't own, keep their "New!" markers, skills and skins included, for when you get them.
- There is no undo. The game's console command
viewables_clear_vieweddoes the opposite: it brings back the "New!" marker on everything, including what you had already looked at. - Entries whose internal names the game can't save (such as names with spaces) keep their "New!" marker.
Multiplayer
Client-side: it only changes your own profile, so nobody else in your lobby needs it.