sx3-Arcrines_Artifacts icon

Arcrines Artifacts

Adds new artifacts to the game

By sx3
Last updated 15 hours ago
Total downloads 72
Total rating 0 
Categories Artifacts
Dependency string sx3-Arcrines_Artifacts-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
RiskofThunder-R2API_Core-5.1.2 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.2
RiskofThunder-R2API_ContentManagement-1.0.5 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.5

README

# Arcrine's Artifacts

A collection of 5 chaotic, game-changing artifacts designed to force new playstyles, test your decision-making, and bring fresh challenges to Risk of Rain 2.

### The Artifacts

* **Artifact of Rhythm**

Cooldowns no longer recharge over time. Instead, they only recharge when you are moving or dealing damage.

*(Mechanics: Recharges faster based on your movement speed. Staying airborne doubles the recharge rate. Taking damage instantly shaves 1.5 seconds off all cooldowns!)*

* **Artifact of the Hivemind**

Target priority is everything. Killing a monster instantly grants a temporary Enrage buff (+50% movement speed, +100% attack speed) to all other monsters within a 30-meter radius.

* **Artifact of Capitalism**

Time is no longer money; money is time. The Teleporter no longer charges on its own. Instead, standing in the zone creates a golden tether that constantly drains your gold to fuel the charge.

* **Artifact of the Rival**

Every chest is a massive risk. Chests now drop 3 item choices. You pick 1 to keep, and the monsters permanently receive the other 2. (The game will announce in chat exactly what items you just gave to the enemy team!)

* **Artifact of the Locksmith**

A callback to the good old days. Rusted Keys are no longer consumed upon opening a lockbox. Furthermore, stacking Rusted Keys increases your mathematical chances of getting Green and Red items from lockboxes (restoring the pre-nerf scaling math).

### Installation

1. It is highly recommended to use **r2modman** to install this mod.

2. If installing manually, place the ArcrinesArtifacts.dll and all 10 .png icon files into your BepInEx/plugins folder.

### Changelog

**1.0.0**

* Initial release! Added Rhythm, Hivemind, Capitalism, Rival, and Locksmith.