Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Removes the charge-up window on False Son's Charged Slam and scales its damage with fall distance before landing. Jump high, slam down, one-shot the map.
Last updated: 2 weeks ago
A comprehensive suite of camera tools meant for screenshots or filmmaking ingame.
Last updated: 2 weeks ago
Overkilling an enemy hard enough causes them to explode. Fully configurable!
Last updated: 2 weeks ago
Moves Forlorn Wreckage to stage 5.
Last updated: 2 weeks ago
Full Elite Overhaul! V1.2: Now includes all Common Elites!
Last updated: 2 weeks ago
Simplified Chinese localization patch for ChestESP.
Last updated: 2 weeks ago
A simple mod for toning down the DLC3 enemies in a vanilla manner.
Last updated: 2 weeks ago
Makes unused ingame float field _speed for ZiprailVehicle class contibute to movementSpeed property
Last updated: 2 weeks ago
Replaces the actually good ost with random mp3s i had lying around. yes i was bored. made using Penumbrah's custom ost template.
Last updated: 2 weeks ago
Exponential player size growth: every player model grows 20% per stage, with near-zero camera pullback and a reduced vertical camera lift.
Last updated: 2 weeks ago
Adds a dynamic distance indicator to the teleporter objective UI.
Last updated: 2 weeks ago
API for adding new Loading Sprites to the Loading Screen, also fixes sprite overlapping
Last updated: 2 weeks ago
Rebalance patch for AurelionSol + the True Cosmic Dragon add-on: configurable Stardust scaling, capped effect radii, retuned Singularity / Falling Star / The Skies Descend (cooldown, damage, proc, shockwave), matching descriptions.
Last updated: 2 weeks ago
Launch the game posthaste with these sexy startup optimizations
Last updated: 2 weeks ago
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour, cloning Spawn Cards and enabling/disabling Combat Directors
Last updated: 3 weeks ago
A faithful modded expansion for Risk of Rain 2! Multiplayer-ready new items and buffs, item displays and custom VFX included.
Last updated: 3 weeks ago
Survivors gain their classic appearences from Risk Of Rain Returns. Added Drifter and Artificer!
Last updated: 3 weeks ago
Перевод множества модификаций ROR2 на русский язык.
Last updated: 3 weeks ago
Fixes and improves ItemShare with personal pickup visibility, local markers, Support Drone/death/disconnect handling, temporary-item controls, and customizable marker UI.
Last updated: 3 weeks ago
New ways to acquire boss items, a Tricorn rework, and Horde of Many improvements.
Last updated: 3 weeks ago
An alternate Stage 1 map set on a dark, overcast island. Also comes with a Simulacrum variant!
Last updated: 3 weeks ago
Makes a few tweaks to scavengers so that they are more fair to fight. Configurable!
Last updated: 3 weeks ago
Adds an inventory display for bosses under their boss health bar.
Last updated: 3 weeks ago
Mod that adds routing system to the game inspired by Slay The Spire and FTL, aiming to add more replayability and decision-making by allowing you to choose your run's route.
Last updated: 3 weeks ago