Mods that depend on BepInExPack
Southpaw Systems: Kirk's in-house overhaul of Lethal Company v81. Quality-of-life features, fixes, and the mods it builds on.
Last updated: a month ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: 2 weeks ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: 2 weeks ago
I'M AWESOME AND I LOVE ISABELLAISABOSS256
Last updated: a month ago
Reproducible matches: a seed locks hole order, wind, item layout, item rolls, tees and hazards so a match can be replayed exactly.
Last updated: 2 weeks ago
Museum% tracker for the speedrun where you collect all scrap: an on-screen board of which scrap looks are in your ship, a held item hint and OBS text files. Client-side, no network, changes nothing in the game. English and Portuguese.
Last updated: a day ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: a week ago
Makes Void Crew's menus and HUD work in VR with UUVR (installed with Rai Pal): a sharp UI screen, head-locked HUD pieces you place yourself, aiming where you look, working terminals and pings, and a VR settings tab.
Last updated: 2 weeks ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: 2 weeks ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 2 weeks ago
Only the host installs. Play with unmodded friends! HellParty adds escalating monster abilities, creepy ambushes and Monster Waves to your R.E.P.O. loot runs.
Last updated: 6 hours ago
Starts test copies of the game straight into a LAN game for mod development: one hosts, the others join.
Last updated: 11 hours ago
at least i hope (why wont wesleymoons just install)
Last updated: a month ago
This mod is made for players who enjoy combat. When enabled, the game will keep spawning enemies to fight, and you don’t need to collect scrap — just focus on battling.
Last updated: a day ago
Event-driven BCMER More Exits ladder fitting with configurable ceiling probes, safer floor selection, extended ladder interaction, and no per-frame Update polling.
Last updated: 3 days ago
Prototipo: Mirage aqua para el Company Cruiser y microbus salvadoreno para la nave. Puertas visuales y plataforma exterior visible.
Last updated: a week ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 2 weeks ago
Lets other mods add dev-console commands. Passive registry, no mod scanning. Optional mini-markdown output.
Last updated: a week ago
Adds a custom Invisi-Ray to the game that turns players and objects invisible! platform invisble for 5s and the rest are 10s , players are 4s invisible.
Last updated: a day ago
4FengTheme Emblem and LoadingScreen.司凤主题包
Last updated: 2 days ago
Modular keybind menu with wheel-zoom mode, stick swap and separate controller camera-axis inversion options.
Last updated: 3 days ago
Unlocks the built-in dev console (`/F12`) in release builds. Blocks Steam achievements while active.
Last updated: a week ago