Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: a month ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 5 months ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 3 years ago
As seen in Invincible, your hand can behead
Last updated: an hour ago
Customizeable health multiplier for NPCS
Last updated: 2 hours ago
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with an in-game HUD and a live web dashboard.
Last updated: 2 hours ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: 2 hours ago
A main-menu hub that lists installed gamemode mods and launches them without a savegame.
Last updated: 3 hours ago
In-game 3D tattoo editor: import PNGs, place them on the character, preview live, and export a ready-to-publish Inkorporated tattoo pack - all from the main menu.
Last updated: 3 hours ago
Adds unexpected surprise moments during your MIMESIS runs! Completely random events that will spice up your experience. Best enjoyed with friends. You never know what might happen next!
Last updated: 8 hours ago
A flight mod for BONELAB. Allows for flying with your head.
Last updated: 17 hours ago
Expand your inventory with additional backpack slots. Toggle between standard inventory and backpack with a configurable key. Features animated UI, visual key hints, and automatic cleanup when leaving the game.
Last updated: a day ago
MimesisPersistence is a lightweight MelonLoader mod that persists mimic voice recordings across game sessions, allowing mimics to remember previously recorded voices when you reload a save. UPDATED FOR VERSION 0.3.0!
Last updated: 2 days ago
Shows tickets, reroll coins, stamps, cosmetics, and map blueprints on the Tab/objective screen.
Last updated: 2 days ago
Makes jumping in the game actually useful. The default jumping in Mimesis is practically useless. This mod improves the jump mechanics so you can effectively navigate through the maps.
Last updated: 2 days ago
Use paintballs as markers in dungeons. Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons
Last updated: 2 days ago
Makes dungeon enemies drop loot that matches the current map's spawn pool.
Last updated: 2 days ago
This mod allows you to load custom maps and cities.
Last updated: 2 days ago
NPCs who see a corpse react (citizens call the police, police investigate) and carried bodies are heavier. Hide your bodies.
Last updated: 3 days ago
Distant NPCs take a siesta so your FPS doesn't - distance/visibility LOD for all NPCs.
Last updated: 3 days ago
Custom tattoo framework. Mods ship tattoo packs (a PNG folder + manifest, or via the API) and Inkorporated adds them to the tattoo shop - rendered, saved and co-op-synced like vanilla.
Last updated: 3 days ago
Walk-in-place locomotion: the stick only aims, stepping in place moves you. Ported from ryansmith1129's Physical Walking (B&S).
Last updated: 3 days ago