Mods that depend on MelonLoader

 63
0 
Crosshair Fix Mono
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 6 days ago
 51
0 
Crosshair Fix IL2Cpp
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 6 days ago
 3923
0 
SacrificeHelper
Adds more UI information when doing Temple and Paragon sacrifices so you know exactly what you'll get.
Last updated: 6 days ago
 8948
2 
UltimateCrosspathing
Instead of your Towers being restricted to 5 Upgrades in one path and 2 in another, you can take your upgrades in any path, optionally up to all 15!
Last updated: 6 days ago
 1041
2 
SandevistanAfterimage
Rock a Sandevistan just like David. Made by someone who can't code, so expect rough edges. Needs Quicksilver and a few more mods. Hope you enjoy, choom.
Last updated: 6 days ago
 287
1 
CustomLoadingScreens
Use your own custom images to replace the in-game loading screens! Add your images to a designated folder (customizable), and the mod will randomly load an image from that folder every time you see a loading screen.
Last updated: a week ago
 109
1 
LittleLooneys BiggerLobbies
Ready to play with friends? Expand Schedule I lobbies to 8 players by default, with configurable limits and extra UI slots. For the 0.4.7 Special Customers update (IL2CPP).
Last updated: a week ago
 84
1 
LittleLooneys LocalPerformance
Local FPS tuning for Schedule I 0.4.7 IL2CPP. Settings > Performance offers distance culling, render scale, shadow distance, LOD controls and a Balanced preset. Experimental; F6 comparison toggle.
Last updated: a week ago
 365
0 
GuideArrows Mono
3D arrows under the compass to the nearest deal, buyer, dealer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Configurable, movable. Mono build for the alternate branch.
Last updated: a week ago
 768
0 
GuideArrows
3D arrows under the compass to the nearest deal, buyer, dealer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Configurable, movable. IL2CPP build.
Last updated: a week ago
 346
1 
Polyglot Mono
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: a week ago
 730
0 
Polyglot
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. IL2CPP build.
Last updated: a week ago
 286
0 
DamageIndicator Mono
Health bars over characters after they take damage or always, your own movable health bar, floating damage numbers, stun bar and KO badges. Fully configurable in game. Mono build for the alternate branch.
Last updated: a week ago
 634
0 
DamageIndicator
Health bars over characters after they take damage or always, your own movable health bar, floating damage numbers, stun bar and KO badges. Fully configurable in game. IL2CPP build.
Last updated: a week ago
 249
0 
PackRat Backpack Fix Unofficial
Unofficial IL2CPP compatibility build of SirTidez PackRat 2.1.0 for Schedule I 0.4.7f12. Replaces the original PackRat; do not install both.
Last updated: a week ago
 376
0 
BiggerLobby
10-player lobbies with UI for 10 and difficulty that scales with the group size. Host needs it; other players need it too for the 10-player UI.
Last updated: a week ago
 66
0 
SpectatorCam
Free spectator camera while dead, limited to the area around the player you're watching.
Last updated: a week ago
 301
0 
TooManyPlayers
Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.
Last updated: a week ago
 915
1 
HylandHelper
A companion toolset for Schedule I: in-game recipe and layout tools, plus optional pairing with the free Hyland Helper app or website for send-to-game, live sync, and an online layout library.
Last updated: a week ago
 836
1 
SandevistanFX
Turns slow-mo into a Cyberpunk: Edgerunners style Sandevistan: a neon green world, rainbow afterimages that vanish when you stop, and you keep your normal colors. Uses Quicksilver.
Last updated: a week ago
 76
0 
FakePlayers
Emulates additional players for testing purposes. Useful for testing multiplayer mods like TooManyPlayers when you don't have friends available to join your game.
Last updated: a week ago
 2234
2 
BackFlip
Realistic arm-swing flips. Swing your arms and jump to backflip, front flip or side flip, with your body following, flip kicks, sounds, haptics and LabFusion multiplayer support.
Last updated: a week ago
 850
0 
Electricity
Working electricity for BONELAB: a pull-start generator, cords and plugs you plug in by hand, power strips, lamps, a plug-in bulb, a dimmer, a motor, electromagnets, a motion sensor, a switch and a warning light.
Last updated: a week ago
 17243
3 
MarkerMod
Use paintballs as markers in dungeons. Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons
Last updated: a week ago