Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Mods that depend on MelonLoader
The Combat Advanced Round Submachine Gun (CAR SMG) is a fully automatic SMG with an RPM 850 and a magazine capacity of 30.
Last updated: 4 years ago
3 Variants of the CX-9 SMG from COD: MW 2019
Last updated: 4 years ago
In-game NPC editor: design body, face, hair, clothing and tattoos live on the menu character, then export a ready-to-publish Personnel NPC pack.
Last updated: 10 hours ago
In-game 3D tattoo editor: import PNGs, place them on the character, preview live, and export a ready-to-publish Inkorporated tattoo pack - all from the main menu.
Last updated: 20 hours ago
REQUIRED companion code mod for Master Core. Automatically places selected ability cartridges into the opposite free hand.
Last updated: 21 hours ago
Changes the colors of various effects
Last updated: a day ago
Shows tickets, reroll coins, stamps, cosmetics, and map blueprints on the Tab/objective screen.
Last updated: a day ago
Fixed chain link modules on ship weapons.
Last updated: 2 days ago
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: 2 days ago
One overlay and one key for every mod's HUD - and it auto-catches mods that grab function keys.
Last updated: 2 days ago
Shows player and monster paths, icons, deaths, and timeline controls on the Labyrinthine end-game map.
Last updated: 2 days ago
The NPC framework for Schedule I. NPC packs as plain folders; mods spawn them as real S1API NPCs - networked, saved, walking the world as if hand-coded.
Last updated: 2 days ago
3-in-1 mod: 양손 아이템 소지 (DualWield) / 탄약 무한 (InfiniteAmmo) / 무게 제거 (NoWeight)
Last updated: 3 days ago
One MIMESIS mod for hosts: more players, voices, persistence, join anytime, spawn/loot/money scaling, dungeon randomizer, player and mimic tuning, session stats, and a better savegame UI. Includes a local web dashboard for lobby moderation and settings.
Last updated: 3 days ago
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: 3 days ago
A mod making use of PathsPlusPlus to add an additional upgrade path for Wizards. The 5 new upgrades give them back lightning and tornado themed abilities they had in previous games that were instead shifted to Druids in BTD6.
Last updated: a week ago
Adds an assortment of minor gameplay altering tweaks to BTD6, including **Buffable Paragons**!.
Last updated: a week ago
A powerful and easy to use API for modding BTD6.
Last updated: a week ago
A helper mod allowing additional upgrade paths and tiers to be made for towers.
Last updated: a week ago
Full replay engine for RUMBLE with recording, buffering, playback controls, and mod extension support.
Last updated: 2 weeks ago
Instead of your Towers being restricted to 5 Upgrades in one path and 2 in another, you can take your upgrades in any path, optionally up to all 15!
Last updated: 2 weeks ago