Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 10 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 12 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 12 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Compatibility fixes plus optional nearby shop prices and conservative trapped-valuable rescue. Configure host-controlled tweaks and per-mod patches in the in-game Mods menu.
Last updated: 6 minutes ago
Asymmetric horror mode: one invulnerable killer with a sword hunts the survivors while they extract valuables and escape. The host picks the killer in the lobby. Everyone needs the mod.
Last updated: 9 minutes ago
A new ship upgrade for the operator role, providing a fully customizable drone! The drone supports interchangeable modules as well as voice relay, cargo storage, automatic return, and a charging station.
Last updated: 32 minutes ago
Smooths moon loading: spreads end-of-generation work over frames, builds the outdoor navmesh on worker threads, and preloads suits and Diversity assets at the menu. Same levels, multiplayer-safe.
Last updated: an hour ago
Shows each skin's name under its card on the casino slot machine, with rare and legendary in their rarity color. Client-side, works in any lobby.
Last updated: an hour ago
Lets mods built before v80 load on v80/v81. Forwards DunGen types and rewrites calls to changed game methods (KillPlayer, DisplayMenuNotification and more) in old mod DLLs.
Last updated: an hour ago
Friday Night Funkin' rap battles inside ULTRAKILL. Throw your mic at any enemy and battle it to a random song from your own FNF install and its mods. Parries, dodges, intense bosses, a pose maker, multiplayer.
Last updated: 2 hours ago
A dead player's head thrown into a cart can drive it and fire its cannon. By FyiRon.
Last updated: 2 hours ago
Obruchnik with the B-03 skeletal redesign, four walking legs and two spiked arms. Work in progress.
Last updated: 2 hours ago
Keeps supported upgrades in sync using the host’s compatibility settings. Shows team levels, preserves one team benefit per purchase, and protects spent life charges.
Last updated: 2 hours ago
A pet that looks just like you: wear the game's own cosmetics on it, follows you, talks with bubbles and voice, carries loot, revives you. Optional AI brain. 20 languages. Multiplayer synced.
Last updated: 2 hours ago
Verture is a new moon host to various flora
Last updated: 2 hours ago
Colección de mods (complementos, cosméticos, fixes, items, monstruos, música para Boombox, personalización, player models, QoL y utilidades) que usan KB y amigos.
Last updated: 2 hours ago
Removes fog, extends camera far clip, light activation distance and shadow distance in R.E.P.O. so distant rooms and props render clearly.
Last updated: 3 hours ago
API/Library for networking using Steamworks socket relays. Very much WIP, but still usable, mostly.
Last updated: 3 hours ago
Store and retrieve ship objects from the terminal with the STORAGE command. Synced for all players.
Last updated: 3 hours ago
The shared framework every Timbn mod for Graveyard Keeper 2 is built on. Install it when a Timbn mod needs it. On its own it adds a Mod Settings window for your mods.
Last updated: 3 hours ago
A client-side Feiopar makeover for Lethal Company v81, inspired by Punya the cat. Custom fur, whiskers, and shape.
Last updated: 4 hours ago