Mods that depend on BepInExPack
Potion négative : la faim du buveur baisse plus vite. | Negative potion: the drinker gets hungry faster.
Last updated: 3 days ago
Potion neutre : le buveur choisit un joueur, et à la fin de l'effet ils échangent leurs places. | Neutral potion: the drinker picks a player, and when the effect ends they swap places.
Last updated: 3 days ago
Potion neutre : un filet de fumée suit le buveur. | Neutral potion: a wisp of smoke follows the drinker.
Last updated: 3 days ago
Potion négative : la vision du buveur se réduit à un petit cercle. | Negative potion: the drinker's vision shrinks to a small circle.
Last updated: 3 days ago
[TEST] Allumer et éteindre les lanternes et les lumières autour. | Turn lanterns and the lights around them on and off.
Last updated: 3 days ago
Archipelago randomizer integration for West of Loathing.
Last updated: 3 days ago
Raise the lobby limit above 16 players. Keeps vanilla spawns up to 16, adds extra spawn spots beside the tee for bigger lobbies, lifts the 15-per-team cap, and pages the Tab and Esc player lists.
Last updated: 4 days ago
In-game admin menu on F1: revive, kill, teleport and edit stats of players, spawn items, chests and resources, god mode, infinite stamina and ammo, super pickaxes.
Last updated: 4 days ago
V81+ Continued Fork of BrutalCompanyMinusExtra. More Events, Mod Integrations, and Chaos! Also an API too!
Last updated: 4 days ago
Raises the multiplayer lobby cap above 4 players. Only the host needs it.
Last updated: 4 days ago
Deliver mission goods by dropping them in the recieving area instead of directly at the port dude
Last updated: 4 days ago
AI-made FPS boost for weak PCs/laptops: 75% render + FSR, cheap shadows, no heavy post-effects. F8 cycles Balanced/Potato/Off, F9 FPS counter. Client-side, multiplayer-safe.
Last updated: 4 days ago
So nice it's terrifying. Pastel color grade, cotton-candy fog, cheerful names and a Best Friend on the truck screen. Same monsters. Same jumpscares.
Last updated: 4 days ago
Fixes Japanese, Korean and Chinese text showing as empty boxes in some menus (for example custom music file names in Cyber Grind terminals).
Last updated: 4 days ago
Brings back the old ULTRAKILL look: classic title logo and centered menu, boxed social buttons, plain chapter/difficulty screens, and old-style SmileOS terminals. Visual only.
Last updated: 4 days ago
A brutal custom difficulty built on unfinished UKMD: forced enemy buffs, expanded encounters, homing attacks, tougher bosses and optional enemy-versus-enemy battles. Public beta.
Last updated: 4 days ago
WORK IN PROGRESS. Dead players can voluntarily possess monsters for a limited time (host configurable).
Last updated: 4 days ago
A random collection of The Owl House Models.
Last updated: 4 days ago
adds Red Hood's model from Black Souls 2
Last updated: 4 days ago
Procedurally generated hats, anime hats and wigs you find, wear, buy, sell and trade. Animated loot crates, a hat rack, a booth with seven voiced vendors with their own songs, and random encounters.
Last updated: 4 days ago
Player model swap to play as any Umamusume.ウマ娘
Last updated: 4 days ago
Fixes and improves the custom radio station in Easy Delivery Co.
Last updated: 4 days ago
makes fog more bearable without removing it (still could), networked.
Last updated: 4 days ago