Mods that depend on BepInExPack
Change the colour of blood in How to Fish. Pick any colour and it changes the spray when you hit something and the splatter left on the ground. Or turn blood off completely. Updates while you play.
Last updated: 2 weeks ago
Mod provides switchable mouse steering to control steering angle with mouse input.
Last updated: 2 weeks ago
Allows you to indefinitely pump the pump-charge (shotgun & jackhammer), scaling its explosions' damage & size
Last updated: 2 weeks ago
Windows for mods, cloned from the game's own widgets.
Last updated: 2 weeks ago
Stay in the dark and you start hearing things. Whispering at your shoulder, footsteps that cross the room and stop, doors that only creak when a real one is near - and a coilhead right behind your head. Client-side only.
Last updated: 2 weeks ago
The punching range becomes very long, and your arm extends accordingly.
Last updated: 2 weeks ago
This mod is a collection of valuables made for my friend group.
Last updated: 2 weeks ago
Makes Lethal Company feel fairer by preventing enemies from spawning directly beside living players and causing unavoidable deaths without warning.
Last updated: 2 weeks ago
Massively slow down time for everything but yourself, Cyberpunk: Edgerunners style
Last updated: 2 weeks ago
Co-op multiplayer for SULFUR: host-authoritative synced runs, enemies, bosses, downed/revive, in-game connect UI (Direct IP + Steam). Public Beta. All players must run the same version.
Last updated: 2 weeks ago
An in-game developer console for How To Fish with god mode, fly, noclip, item spawning, ban/kick systems, add money, one hit.
Last updated: 2 weeks ago
Among Us-style werewolf mode for R.E.P.O. Villagers meet the quota. Werewolves can destroy valuables before the map records them. 5 Roles, meetings, PvP, lobby settings, full map, match replays, and playable solo tutorial scenarios. EN/JP. REPO人狼。
Last updated: 2 weeks ago
Adds 1 new moon, 12 scraps, 1 entity, 1 mechanic, 1 decor and 1 ship upgrade
Last updated: 2 weeks ago
Every creature (seagulls, fish, crabs, albatrosses, bosses) gets a random size: one value drives appearance, weight, price, save and multiplayer. Bigger creatures move slower.
Last updated: 2 weeks ago
Adds the SSS, a special storage container to the shop that automatically sorts equipment items (scraps are also supported).
Last updated: 2 weeks ago
God mode, infinite ammo, and one-shot kill for How to Fish. Num1=God, Num2=Ammo, Num3=OneShot.
Last updated: 2 weeks ago
The inspect panel now follows the item in your hands instead of leaving the last one you inspected on screen while you switch slots.
Last updated: 2 weeks ago
Checks the installed How to Fish mods against their latest versions on the Thunderstore community.
Last updated: 2 weeks ago
Hold to swim instead of mashing jump. Treading water, diving, wave-accurate buoyancy, all configurable.
Last updated: 2 weeks ago
Provide the host with a simple in-game host control panel, without any unnecessary or violent features, to make it easier to manage players in multiplayer games.
Last updated: 2 weeks ago
Wall climbing, wall jumping, grapple swinging, fast crouch, and through-wall sense.
Last updated: 2 weeks ago
A portable bucket you drop anywhere. Throw your catch in, hit the button, sell the lot at once instead of feeding fish to an NPC one at a time.
Last updated: 2 weeks ago
Adds voice lines to ULTRAKILL enemies. Forked to continue development.
Last updated: 2 weeks ago
Scan to drop a trail of tiny pixels leading to the facility door you entered through. Green for the main entrance, red for a fire exit, denser the closer you get. Everyone in the lobby needs this mod.
Last updated: 2 weeks ago