Mods that depend on BepInExPack

 4951
0 
Unfair Flips Archipelago
Archipelago.gg implementation for Unfair Flips
Last updated: 2 weeks ago
 55
0 
musicakla
Canciones culias
Last updated: 2 weeks ago
 3308
2 
UncookableItems
Prevents weapons and items from being cooked, and resets already cooked weapons/items on load/pickup. Includes toggles in config.
Last updated: 2 weeks ago
 56
0 
FreeCameraAndWaterCollision
Adds a controllable free camera with ship-follow and drone modes, plus configurable collision with Sailwind's animated ocean surface.
Last updated: 2 weeks ago
 830248
51 
Generic Moons
Currently adds 18 (mostly) vanilla friendly moons! Now with V80! Icon by Teserex.
Last updated: 2 weeks ago
 149
0 
BetterLanternsAndLights
Adds lantern and other light improvements
Last updated: 2 weeks ago
 174
0 
ADHDCoryMod
Im just testing things, don't use this unless you wanna ig...
Last updated: 2 weeks ago
 457
1 
InfectionHUD
A mod for displaying the infection percentage of the player caused by the Cadaver
Last updated: 2 weeks ago
 42
0 
TayComStudio
TayComStudio's full Lethal Company modpack with curated configs and compatibility fixes.
Last updated: 2 weeks ago
 1217
1 
Gurkenchaos
This is a modpack for the Gurkentrupp and all people who wants to play it.
Last updated: 2 weeks ago
 17142
3 
UltraCooldownInfo
Lets you show your weapons' cooldowns while they are not in hand with UI elements or sound.
Last updated: 2 weeks ago
 30500
2 
GameTranslator
A normal translate plugin similar like AutoTranslator
Last updated: 2 weeks ago
 983
1 
ConsoleMod
Extensible in-game command console with history, autocomplete, safe input blocking, built-in diagnostics, and a public API for future mods.
Last updated: 2 weeks ago
 5524
2 
DynamicWeather
Adds a synchronized day/night cycle, island-specific rain, storms, snow and hurricanes, layered audio, and weather-driven gameplay effects.
Last updated: 2 weeks ago
 1283
0 
SteadyCast
Makes every cast start from the same point, no more weak casts because it was swinging around!
Last updated: 2 weeks ago
 4079004
51 
EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Last updated: 2 weeks ago
 173
0 
CavePrinceCompat
Targeted map compatibility repairs for Underground Cave and BluePrince, including extraction fixes and an early BluePrince preloader patch.
Last updated: 2 weeks ago
 1971
0 
NativeEnemyHealthBars
Native-style enemy health bars that appear on damage, with stabilized placement and event-driven cleanup when enemies die.
Last updated: 2 weeks ago
 7462
1 
HeldItemNameHud
Check the name of the item you are currently holding. The name appears above the hotbar, and the current bait appears above the bait box.
Last updated: 2 weeks ago
 100949
18 
Random skins
By Dn12
Homebrewery content. Adding a some skins.
Last updated: 2 weeks ago
 27694
7 
Lead Interiors
[V81] Adds in 5 new interior for you to play in. (Contains the Crimson Keep)
Last updated: 2 weeks ago
 21858
6 
ModMenu
A settings-only native Mod Settings menu available from the main menu and in-game pause screen, with automatic BepInEx config controls.
Last updated: 2 weeks ago
 17063
1 
FishHP
Stacks synchronized native-style HP bars for living non-boss creatures damaged by the local player, with configurable color and boss-style shake.
Last updated: 2 weeks ago
 5793
2 
StickyItems
Makes dropped items/fish save when you leave!
Last updated: 2 weeks ago