Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 9 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 11 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 11 months ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Keeps roguelike runs consistent from level 1 to 25. Vanilla weapon damage grows about 5x while enemies grow about 214x, stretching turns-to-kill from 2 to 11. Weapon damage now compounds to track the enemy curve, plus mild health and armor top-ups.
Last updated: 27 minutes ago
Host only mod. Feather, Zero Gravity and Roll Drones no longer attach to other drones. They still attach to players and valuables as before.
Last updated: an hour ago
Substitui a Hoarding Bug pelo Matheus, com corrida e um modo de perseguicao completamente amaldiƧoado.
Last updated: an hour ago
BETA: Capture live enemies, carry physical cages and deliver them for rewards. Darts weaken attacks; physics nets slow pursuit. Multiplayer playtesting is still needed.
Last updated: 2 hours ago
Three scrap items: a QUOTA mug, a framed Sirius portrait, and a Ringhoffer 240 tram.
Last updated: 3 hours ago
Plays random custom audio clips when monsters enter your line-of-sight or you spot a dead body. Fi
Last updated: 7 hours ago
Contorno/halo suave (preto a 10%) nos nomes de inimigos e nos rotulos de buff/debuff em combate, mais o texto do dado nos eventos. Cada superficie liga/desliga no .cfg. Sem mudanca de gameplay.
Last updated: 12 hours ago
Adds new maps, each with its own door in the Treehouse.
Last updated: 12 hours ago
Automation bot for the morgue: carries bodies to the autopsy table, extracts organs and sends them to the crematorium, using only actions the player could do. F8 on/off, F11 settings.
Last updated: 3 hours ago
An interior based on the poolrooms and indoor waterparks with 25+ unique tiles!
Last updated: 13 hours ago
Crow Armbrust from the Trails/Kiseki Series.
Last updated: 14 hours ago
Botao 'Skills' na tela Select Party e no HUD da run (ao lado do Ping Button) que abre a Skill Tree nativa em modo somente leitura, com o contexto real do personagem. Nenhum ponto e gasto.
Last updated: 12 hours ago
Qualidade de vida no modo roguelike: HUD sobreposto com os modificadores da run (Treasure Find, Gold Find e Exp da batalha). Vem desligado por padrao no config.
Last updated: 15 hours ago
Ferramenta de DESENVOLVIMENTO, nao e mod de jogador: faz dump dos dados internos do jogo (skills, status, itens, loot, ouro, exp) no LogOutput.log.
Last updated: 12 hours ago
Reescreve os tooltips de skills e status do Stolen Realm para nao mentirem por omissao, acrescentando ao fim do texto a explicacao de mecanica que falta.
Last updated: 12 hours ago
Mostra os numeros de stats e atributos na ficha de personagem e na tela de level up no formato base (combinado). Sem alteracao de gameplay.
Last updated: 12 hours ago
Troca a fonte renderizada do jogo por uma serifada (Times New Roman, com fallback Georgia/Liberation Serif) preservando cor, contorno e sombra dos textos. Sem alteracao de gameplay.
Last updated: 12 hours ago