Mods that depend on BepInExPack IL2CPP

 95
1 
BigDoom
It runs DOOM. - /r/bigwalkmodding
Last updated: 2 weeks ago
 226
1 
BeyondTheWall
You are not alone. This mod is based off my ARG: Beyond The Wall. The ARG is not public yet but will be. Have fun!
Last updated: 2 weeks ago
 3972
1 
Player Locator
A highly configurable mod that allows you to toggle an overlay showing where other players are
Last updated: 2 weeks ago
 238
1 
AskaEnemyScaling
Enemies grow stronger as your playthrough progresses: health, damage and spawn count scale with days survived and villagers summoned. Shows how ASKA's own difficulty settings and the mod compound, and lets you retune respawns and bosses.
Last updated: 3 weeks ago
 1637
1 
MovingDay
Relocate a structure you have already built - pick it up, place it somewhere else, and everything inside it comes along.
Last updated: 3 weeks ago
 568
1 
Moderation Plus
(Host-only) A simple and easy-to-use ban and anti-cheat tool bundled into one panel
Last updated: 3 weeks ago
 132
1 
Expanded Aim Assist
Expands aim assist for controller, keyboard/mouse, and melee characters; reduces magnetic pull; and fixes crosshair/projectile-origin offset.
Last updated: a month ago
 644
1 
BigSpitty
Press X to spit a lil orb on a 1-second cooldown. Features a custom audio sound effect!
Last updated: a month ago
 329
1 
BigTunes
By drop
Queue music on the in-game radio with chat commands. Type /play and the top YouTube result comes out of the speaker itself - positional, and fading with distance.
Last updated: a month ago
 243
1 
GorditoBeacons
Summon Beacon(s) Over Nearest Gourds-Babies-Smurfs-Eggs-Volleyblobbies-Gorditos - /r/bigwalkmodding
Last updated: a month ago
 5521
1 
Hire A Hitman
Adds the option to hire a hitman over the phone to take out an NPC of your choice. Requires you to know their name and address. Can be used to empty apartments so you can purchase them the day after the case is solved.
Last updated: a month ago
 226
1 
CleanCaseboard
Shifts cards into neat rows and columns for you.
Last updated: a month ago
 143
1 
AbyssJumpers
Customize jump height from 0.1× to 10× with in-game hotkeys.
Last updated: a month ago
 10856
1 
Sonic
This mod adds Sonic the hedgehog to MEGEBONK
Last updated: a month ago
 56
1 
Merchant Altar Minimum Payout
Sets the Merchant's Altar minimum Prism payout to a configurable floor of 100 while preserving its 1 Omni cost, progression scaling, and depreciation.
Last updated: a month ago
 4432
1 
BigWalk Public Lobbies
Browse tagged rooms with the password shown on each card, and the vanilla password prompt is filled in for you. Auto password publishing and in-game sync; my-language filter; 15-language UI.
Last updated: a month ago
 392
1 
PresetSaver
Copies villager schedule and storage presets to a global file and restores them into every save automatically, so they follow you between playthroughs.
Last updated: a month ago
 234
1 
Ukrainian BigWalk
By javy
Adds Ukrainian language to Big Walk.
Last updated: a month ago
 477
1 
MapParachute
Lift the map over your head and jump off a cliff. - /r/bigwalkmodding
Last updated: a month ago
 596
1 
DigYerOwnHole
Raise a dirt platform or dig a pit at your feet with a keypress. Configurable, sharp-edged rectangular patch that flattens the land. Skips roads and buildings.
Last updated: a month ago
 606
1 
NeverSleep
Take total control of your sleep cycle: never sleep, instant naps, or sleepwalking.
Last updated: a month ago
 3478
1 
BigBack
One 'Big Backpack' toggle lifts the small-items-only limit on both the backpack and belt slots - stash (almost) anything, big light bulbs included.
Last updated: 2 months ago
 7733
1 
Core
Shared plumbing for the smolMods family: adds the sMods settings category and the row API the other smolMods plugins register into. On its own it changes nothing - install a feature mod alongside it.
Last updated: 2 months ago
 4619
1 
Big Landing
Removes the dazed and item drop mechanic when you fall from a far height
Last updated: 2 months ago