GK2 Codex
An in-game wiki for Graveyard Keeper 2. Press F4 to see how any item is made, where and from what, plus zombies, alchemy and vendors. Only what your save has unlocked.
| Last updated | an hour ago |
| Total downloads | 4 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | SaintArchI-GK2_Codex-0.10.14 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
GK2 Codex
The wiki, inside the game. Press F4.
- Items: how anything is made, where, from what, what it's used for, and which raw materials it takes in the end. Where to sell it.
- Buildings: what they cost and what they make.
- Zombies: one table with every zombie, what it's doing and what's wrong (no tool, not enough talent, stuck). Plus "who fits" for any zombie recipe.
- Alchemy: the formulas and mixes you've discovered.
- Graveyard: your level and the next goal, every grave and what holds it back, a map, and what to build next.
- Vendors: what each vendor you've met buys and sells, at what price, their likes this week, and what to sell to whom.
Lost a zombie? Locate points you to it with the game's own pointer. Open any item's card from the inventory ("Codex" in the right-click menu, or hover it and press G).
Everything is clickable and searchable. No spoilers: only what your save has unlocked ("Show all" is optional). The game pauses while the codex is open. 11 languages, gamepad supported.
Settings
In the Mods menu (with GK2 Mod Framework), in ConfigurationManager, or in BepInEx/config/gk2.codex.cfg: hotkey, gamepad binding, tabs, text and window size, pause.
Manual install
Put GK2Codex.dll into BepInEx/plugins/GK2Codex/. Needs BepInEx 5.4.23.x (x64).
Credit
Locate was inspired by OrionAF's Dude where's my zombie. Thank you, OrionAF!
Questions and bug reports: Nexus page.