Mods that depend on BepInExPack
[v81] Very niche small tweaks
Last updated: a week ago
Adds a 5-seater pickup truck to the terminal
Last updated: a week ago
Replaces the FacilityMeltdown escape music with Left 4 Dead 1/2 'Skin on our Teeth'. Fully configurable!
Last updated: a week ago
Adds a Cancel button and Esc support so you can back out of a stuck server join without restarting the game.
Last updated: a week ago
Shows clear join and host progress with a rolling three-line loading status history.
Last updated: a week ago
[v81] A fast-paced version of our Testudination Modpack! Please check the original modpack page for details about the modpack itself!
Mods
Modpacks
BepInEx
Suits
Equipment
Items
Monsters
Moons
Furniture
Cosmetics
Emotes
Interiors
Weather
Hazards
Bug Fixes
Performance
Tweaks & Quality Of Life
Last updated: a week ago
[v81] An ambitous version of our Testudination Modpack, with more deep exploration and longer moon trips. Please check the original modpack page for details about the modpack itself!
Mods
Modpacks
BepInEx
Suits
Equipment
Items
Monsters
Moons
Furniture
Cosmetics
Emotes
Interiors
Weather
Hazards
Bug Fixes
Performance
Tweaks & Quality Of Life
Last updated: a week ago
整合了 NPC 修改、声誉修改、结账速度、背包相关修改和角色修改与一体的功能性模组。| A functional mod that integrates NPC modifications, reputation modifications, checkout speed, backpack-related modifications, and character modifications.
Last updated: a week ago
Adds the ability to parent multiple objects at a time, very buggy but functional
Last updated: a week ago
Unlocks missing enemies, bosses and objects in the sandbox + adds many new custom ones. Lets you use special cheats, search for items in the spawner arm menu and more
Last updated: a week ago
Allows custom recipes without tools in Melanie's Crafting Core and Farming and Cooking by leaving the tool field empty.
Last updated: a week ago
Library for White Knuckle. Lets mods register custom Trinkets, Bindings, and gamemode modes. v2.2.2: Endless Parasite and SB12 Anomaly modes for Parasite, with challenges. Nebulaetrix's Mutators temporarily included.
Last updated: a week ago
da modpack for my friends!
Last updated: a week ago
Adds Restart Ring to the pause menu outside combat, undoing shop purchases, event choices and path picks back to the end of your last battle -- or to the start of the run. Battles you already won stay won.
Last updated: a week ago
Warns you before a shop reroll leaves you broke: a badge on the reroll button, then a confirmation dialog, whenever it would drop your gold below a configurable per-shop threshold.
Last updated: a week ago
First version of a broad rebalance pass on Monster Train 2: a few cards for now, relics and more to come.
Last updated: a week ago
Highlights on the map which branch matches the Inscryption event's secret code, so the code is actually usable. Configurable halo colour and strength, a badge, or an unmissable marker.
Last updated: a week ago
Adds a third Hybrid state to the in-battle forge toggle: forges as normal, but spends no Forge Points on cheap swarm units. Skips Morsels, Imps, Whelps and Stewards by default, and the list is configurable.
Last updated: a week ago
Divine Temple map nodes in the centre of the rings, as in Monster Train 1's Last Divinity: fuse two units or lay a spell on a Pact altar. Hosts More Events Reloaded's Divine Altar event.
Last updated: a week ago
Changes the Elevator Jingle to 'Elevator Operator von Callboy' from Undertale.
Last updated: a week ago
Restyle your zombies in the game's own customization window. Click the portrait in a zombie's inspect window to pick its hairstyle, hair color and clothes color.
Last updated: a week ago
Nine sols but you die in one hit.
Last updated: a week ago