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Welcome to the CoordinateTriggerEvents wiki!

Plugin Overview

CoordinateTriggerEvents provides GTFO level designers with a lightweight and configurable “event trigger layer” that converts real player actions inside an expedition into WardenEvents. It does not replace GTFO’s vanilla Objective system, nor does it replace plugins such as EOS or AWO. Instead, it supplements trigger scenarios that those systems cannot directly cover.

The plugin can trigger events based on the following actions:

  • Players entering, staying inside, or leaving a specified coordinate area
  • Players entering, staying inside, or leaving a specified Zone / Area override
  • Players activating, leaving, or all entering a bioscan
  • Players picking up, dropping, holding, or placing a big pickup item
  • Generate an interactive HUD for players [similar to an item interaction HUD]