All mods
1,166 fish variants across 53 species, 10 new fish with custom models, abilities that change their value, armed fish that shoot back, and trophy mounting.
Last updated: a month ago
Boom Lagoon: Adds a new island to your radar of a nuclear bomb test site. Listen for sirens and take cover
Last updated: 2 weeks ago
Unlocks the hidden DevIsland as a sixth navigable island in How to Fish, with a cyan native-style radar marker. Updated for How to Fish 1.0.5.
Last updated: 2 months ago
A real sea. Waves that turn to face the beach and break on it, water you can genuinely see through, boats that ride the swell, a wake behind them, and a Shaders screen in the pause menu to run it all from.
Last updated: 2 months ago
Drops no longer show as white dots. Weapon drops display as red dots, tool drops display as blue dots. Player death positions are shown with green dots, and boss entities are marked with orange dots.
Last updated: 2 months ago
as long as its on your screen a hipfire shot from a sniper or AR is a sure hit (made this as an alternative to my other mod that requires ADS. i know a lot of you trickshotters love your no scopes.)
Last updated: 2 months ago
Developer library for adding timed status icons that match How to Fish's native vitals UI.
Last updated: 2 months ago
Deployable automated turrets with weapon sockets, upgrades, targeting controls, recall, and surface placement.
Last updated: 2 weeks ago
Adds a synchronized day/night cycle, island-specific rain, storms, snow and hurricanes, layered audio, and weather-driven gameplay effects.
Last updated: 2 months ago
Adds random Seahorse Stampede, Piranha Rain and Urchin Invasion events to How to Fish, with boss-style UI and music for combat events.
Last updated: 2 months ago
Unlock and configure exotic effects for each firearm and melee model.
Last updated: 2 months ago
The complete sky: day-night cycle (sunsets, twinkling galaxy nights, shooting stars, fog that wears the horizon) PLUS storms, rain, lightning, thunder. Includes HTF Day and Night - do not install both.
Last updated: 2 months ago
Buy in bulk at any vendor. Press T to pick a quantity (1/5/10/25/50) and buy that many at once - bait, items, pocket unlocks, weapon upgrades.
Last updated: a month ago
Slap your catch around to make it worth more. Every smack raises the price, every smack after the first might cost you the lot.
Last updated: 2 months ago
Pure-performance BepInEx 5 plugin for How to Fish. JIT warmup, log trim, gentle GC, and island early-load reduce stutter without affecting mods, loot, saves, or visuals.
Last updated: 2 months ago
Developer API for authoritative timed player statuses, synchronization, and native HUD presentation.
Last updated: 2 months ago
Godmode (players only), 999999 fist damage, always-green roulette, no duplicate skins from the skin machine, the hidden dev island, 10x multi-jump and 5x swim speed.
Last updated: a month ago
One in-game menu, on one key, holding the settings for every Sponge mod you have installed.
Last updated: a month ago
Shared plumbing for Sponge's mods. Install it only if another mod asks for it.
Last updated: a month ago
Shared UI toolkit for Sponge's mods. Install it only if another mod asks for it.
Last updated: a month ago
Makes dropped items/fish save when you leave!
Last updated: 2 months ago
Developer API for registering upgrades and managing persistent player ownership and activation.
Last updated: 2 months ago
Increases the maximum number of players allowed in a lobby.
Last updated: 2 months ago
Shared mod support for How to Fish. Required by Gambler's Reach and Tidehaul Nets; adds no gameplay content on its own.
Last updated: a month ago