Mods that depend on BepInExPack IL2CPP

 269
0 
TurnSpeedFix
Controller turning is the same speed at any frame rate, so turning no longer slows down in big, busy cities.
Last updated: a week ago
 427
0 
Readable Notes
Notes, letters and documents open in the game's clear text font instead of messy handwriting. The Aa button still switches back.
Last updated: a week ago
 591
0 
Citizen File Popups
The citizen file popup now says what was added, not just that something was: "New in file: address, work hours, phone number".
Last updated: a week ago
 473
0 
CityEditorSaveFix
Fixes the "Missing city data" error on saves from city editor cities. The save loads its city again, with no file renaming. Also rescues saves that are already broken.
Last updated: a week ago
 692
0 
Document Scanner
Stop opening every page. Look at a document and the citizen file fills itself in.
Last updated: a week ago
 1147
0 
SyncDiskLabels
Every sync disk shows its real name and what it does, in your inventory, the Inspect window and shops. Disks you already have installed are marked, and a Sort button orders yours by newest, name or upgrades.
Last updated: a week ago
 573
0 
MapImprovements
Twice as big map icons for shops, buildings, your marker and tracked people. The map stays drawn when you change floor or reopen it, vending and El Gen machines get icons, and control rooms show on every floor.
Last updated: a week ago
 659
0 
IconPack
106 items get their own inventory icon instead of the plain cube or a shared stand-in: every gun, each ammunition type and casing, knives, shoes, tools, mugs, instruments and much more.
Last updated: a week ago
 686
0 
BackToWork
Workers back where they belong: food stalls get sellers, empty jobs get filled, black markets and weapons dealers stay at work and are manned around the clock, and fewer toilet breaks.
Last updated: a week ago
 892
2 
Overtime
Late join a shift in progress, up to 7 players, 31 of the game's own bugs fixed, 156 new customers, set piece nights, stories that run across a save, and a store that remembers what you did. Host decides.
Last updated: 2 weeks ago
 119
0 
SCT Complet
SCT - tous les mods publics (52 mods).
Last updated: 2 weeks ago
 52
0 
SCT Tutorial
Didacticiel : apprends à jouer pas à pas avec Milo, sans limite de temps.
Last updated: 2 weeks ago
 100
0 
AirlockClient
The first host-only mod for Among Us 3D/VR, adding custom gamemodes, roles, etc.
Last updated: 2 weeks ago
 68
0 
KeyBindingExtensions
KeyBindingExtensions:扩展六轨按键绑定,支持鼠标按键和同键多轨道绑定,沿用游戏内设置与保存方式。
Last updated: 2 weeks ago
 232
0 
StoreKnightV
Store the Knight V in your inventory with G. It shows up next to the lighter and is kept in your saves.
Last updated: 2 weeks ago
 1270
1 
BonkCoop
Online co-op for 1-4 players over Steam. Same map for everyone, a wave of enemies per player, shared XP, no pause (you are protected while choosing), instant revive. Beta.
Last updated: 2 weeks ago
 587
0 
LogCarryAmountFix
Makes the player able to pickup multiple logs, planks and stones. In short terms the mod increases Maximum carrying capacity of these items. Works in coop
Last updated: 2 weeks ago
 764
3 
Madys HideNSeek
Hide And Seek in Big Walk that only the host needs!
Last updated: 2 weeks ago
 441
2 
Moderation Improvements
In-game moderation tools updated for Big Walk 1.6.0.
Last updated: 2 weeks ago
 2931
1 
Big Walk VR
Full multiplayer-compatible SteamVR support for Big Walk.
Last updated: 2 weeks ago
 68
0 
ASKA Fox
Play as a customizable fox, recruit fox villagers, and enjoy expanded animal animations, mouth-held tools, fitted equipment and heavy-bite bleed. Includes a lower camera and optional first-person compatibility.
Last updated: 2 weeks ago
 204
0 
TidyLostandFound
Adds an organizational wall to the lost and found area that automatically sorts and hangs the items
Last updated: 2 weeks ago
 526
2 
Nivalis Tracked Quests HUD
Show pinned quests on the HUD, compass and map, with optional business reminders and shared Mods settings.
Last updated: 2 weeks ago
 76
0 
Noclip
Press N to fly through walls, buildings and the ground. Press N again to walk.
Last updated: 2 weeks ago