Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
BaconPackRPG
RPG careers for any crew size: earn XP, get promoted, pick a department and spend points on upgrades. Quota cards open new moons tier by tier and stack debuffs on the run. Scaled for 1 to 10 players, with fixes and performance mods.
By baconya
| Last updated | 6 hours ago |
| Total downloads | 55 |
| Total rating | 1 |
| Categories | Modpacks |
| Dependency string | baconya-BaconPackRPG-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5SylviBlossom-TerminalConflictFix
Narrows down terminal conflicts if more letters match one word than another
Preferred version: 1.2.2Lauriichan-FriendPatches
Fixes late joining players having 'Unknown' as name and added the ability to see players you played with in the 'Recently played' interface of Steam.
Preferred version: 1.0.4MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.10SlapItNow-UISellTracker
Displays how fulfilled the quota is, as well as the expected overtime bonus in the corner of your screen at the Company building
Preferred version: 22.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2LethalResonance-LETHALRESONANCE
MELTDOWN FIXED! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.7.8ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.2.1Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.5.1XuXiaolan-ReXuvination
Mod that currently completely optimises collision performance in the game.
Preferred version: 1.1.0Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.3FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Lightning warning icons included. Additional slots can now be purchased!
Preferred version: 1.8.6DaanSmoki-ReviveDesyncPatch
Adds a timeout to a check if all players have been revived, to prevent a potential softlock.
Preferred version: 1.0.0Rminin-FinallyCorrectKeys
Corrects most UI elements to display the currently bound key (Keyboard).
Preferred version: 1.6.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.23054902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.8.1mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 1.0.0x753-Peepers
Adds a cute new non-lethal monster to the game with unique mechanics and interactions.
Preferred version: 1.0.5x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.7.4zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.3VirusTLNR-MaskedInvisFix
[V81]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that makes masked look like the player they are copying will need this.
Preferred version: 0.0.3mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.4.1TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.18.0Scoops-LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Preferred version: 1.4.3FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.55ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.1chuxiaaaa-LoadingInfo
display the players who have not yet finished loading.
Preferred version: 1.1.4Madarvadasz-InventoryFix
Fixes the bug that makes it impossible to pick up items after death and respawn in the next round.
Preferred version: 1.0.1ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.5.5WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.3.3mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.4Zaggy1024-SmartEnemyPathfinding
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Preferred version: 0.0.4JacobG5-DestroyItemInSlotFix
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Preferred version: 1.0.0notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.14.0Alice-ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Preferred version: 2.4.0ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.3.1Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.9Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.1.1Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.5.1ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.5.1Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.4.2MelanieMelicious-Melanie_Interiors_MelanieMelicious
WOW, Melanie interior mod. Currently adds 2 interior dungeons; the Museum, and the Mausoleum. You can find me on Lethal Company Modding Discord.
Preferred version: 1.2.1xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.4.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.2Zehs-ImmersiveEntrance
[v81] See the other side through the main entrance doors.
Preferred version: 1.1.3fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.11chuxiaaaa-ChuxiaFixes
(V81)A collection of Fixes for the vanilla game.(including LateJoin, Player Name, and various bug fixes.)
Preferred version: 1.0.7Tomatobird-DestroyTemporaryEffects
Destroys temporary effects every time ship goes into orbit.
Preferred version: 1.0.0KayNetsua-E_Gypt_Moon
Adds the intermediate-level moon 10-EGypt to the game.
Preferred version: 2.0.27mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.41Swaggies-BetterPaycheck
Reformats the Paycheck, listing one scrap per line and sorting by most valuable.
Preferred version: 0.9.2Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.6.5seechela-LethalElementsForky
[v81] A mod that adds five new weather effects! (Fork of LethalElementsTheta)
Preferred version: 1.4.2loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.13Zigzag-LegendWeathers
A mod that aims to add several new extreme weather effects to the game.
Preferred version: 2.2.2DemonMae-Studio_Interior
Vanilla styled Interior revolving around a Movie Recording studio
Preferred version: 1.6.2Nikki-130_Gorgonzola
(LLL) A new moon, made entirely of... cheese?! First moon of Nikki's Mysterious Moons.
Preferred version: 0.8.3DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.2.0DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.4.0ButteryStancakes-SpawnCycleFixes
Fixes various bugs with the spawn cycle, making enemy spawns more consistent and fair.
Preferred version: 1.2.3ButteryStancakes-WeedKillerFixes
Fixes several major issues with weed killer.
Preferred version: 1.2.1IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.13s1ckboy-LethalHUD
[v81] Quality of Life mod to improve HUD elements with config options and additional features, fixes, custom UIs
Preferred version: 1.6.3EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.4.2baer1-LethalLateCompnanyFixer
Prevents error-lobbies ("An error occurred") when using LateCompany (or equivalent mods)
Preferred version: 1.0.0ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.6.3seechela-Camera_Overhaul
Satisfying movement through dynamic camera rotations.
Preferred version: 1.4.1mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.3Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.13mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host. ( LateJoin Included )
Preferred version: 2.6.0DiFFoZ-LethalPerformance
Optimizes the game by caching frequently searchable components
Preferred version: 1.5.3ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.6.4malco-Lategame_Upgrades
Mod focused on providing many upgrades which are purchaseable from the terminal through an interactive application. Most if not all of the available upgrades are configurable to allow customized experiences to everyone's liking.
Preferred version: 3.14.2mrov-TerminalUtils
A terminal utility for Lethal Company, providing dynamic preview options, command registration and more.
Preferred version: 0.0.18ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.7.3Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.3.14Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.14ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.9.23TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.27Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.2SleepyMiles-ImmersiveVisorFork
Continuation of Immersive Visor by Woecust. Reactive visor: cracks, raindrops, blood, snow and visor fog.
Preferred version: 1.0.1debit_card_debit-RuntimeIcons_BetterRotations
An addon for RuntimeIcons to make items look better in your inventory. Supports items from Wesley's Moons as well as many other mods!
Preferred version: 1.2.23ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description and wiki for more details (and recommendations for other great bugfix packages)
Preferred version: 1.17.26baconya-BaconMemory
Less RAM, same game: about 1.7 GB less in a round of a 100+ mod pack. Long sounds stay compressed or stream, short ones load on first play, the game's own are freed until they play, and shaders stay mostly packed. Mod files untouched.
Preferred version: 1.0.0MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.1800MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.1800baconya-BaconFixer
Fixes that work in any modpack: $0 store prices, DunGen load errors, dark interiors, duplicate prefabs, sound packs, scrap you can't scan, FacilityMeltdown, Chameleon and door portals on modded content. Replaces DunGenReferenceFixer.
Preferred version: 2.2.0baconya-BaconTerminal
Terminal extras: Modern tables for the moons list and the store with weather colors and bonus icons, moon pages with loot, interiors, day length and dangers, SORT BONUS, and themes, styles and quality in Settings.
Preferred version: 1.2.0baconya-BaconGameRules
Game Rules for each save: Easy, Normal, Hard or Brutal, scaled for 1 to 10 players, or type your own credits, quota, days, day length, scrap, enemies, spawn rate and traps. Every landing's map seed is saved, and SEED replays one.
Preferred version: 1.2.0baconya-BaconRPG
Company careers: earn XP for doing the job, get promoted, and spend points on Lategame Upgrades' personal upgrades and department passives. A career screen with a ready check after each day.
Preferred version: 1.1.0baconya-BaconCards
Quota cards: after each quota the host takes a reward card (a new moon and a bonus) and a blind mystery card (a debuff for the rest of the run). Moons open tier by tier. Shotgun shells in the store.
Preferred version: 1.1.0README
![]()
BaconPackRPG
An RPG modpack for 1 to 10 players: level up, pick a department, and climb the Company ladder one quota card at a time.
XP and promotions · Six departments, or a random draft · Quota cards that open moons and curse the run · Balanced for any crew size · Everyone in the lobby needs this pack
How a run works
- Do the job. Scrap you carry onto the ship, coming back alive, kills, bodies brought back and the quota all give XP. About a third is the crew's and two thirds are yours.
- Get promoted. You start with 3 points. Every level is a new job title, from Probationary Intern up, and one more point. Levels have no top.
- Spend points. After each day the career screen opens in orbit (or press K): Lategame Upgrades' personal upgrades, for you alone, and your department's passives and specialty. Click one to see it, and hold it down to buy it.
- Ready up. With two or more players the lever waits until everyone clicks I'M READY. The host can hold the lever for 3 seconds to go anyway.
- Meet the quota, draw cards. Take a reward card (a new moon and a bonus), then pick a mystery card blind (a debuff for the rest of the run). The host picks while everyone watches, or the whole crew votes.
- Getting fired ends the run. Levels, moons and debuffs start over. Achievements and unlocked departments stay on your PC.
Hold P for the crew list, with everyone's Steam picture and ping. Every key can be changed in the game's keybinds.
Departments
| Department | Plays | Its passives | Its specialty |
|---|---|---|---|
| Scout | Moves fast, finds the way | Pathfinder: the way out. Point Man: hear what waits behind a door. Lure: send fake footsteps down a corridor. | Danger Sense: a warning when a monster comes for you |
| Hauler | Carries the loot | Haul Bonus: +25% scrap XP. Heave: throw what you hold. Express Delivery: beam an item to the ship once a day. | Tight Grip: keep your loot when the teleporter beams you up |
| Security | Fights the monsters | Stun Hits: melee stuns. Cover: take half of a teammate's hits. Deer in Headlights: freeze a monster with your flashlight. | Taunt: the monsters near you come after you instead |
| Operator | Runs the ship | Overseer, built in: XP from the crew's haul while you stay out. Radar Ping: monsters on the ship's map. Overwatch and Insertion: help a teammate from the monitor. | Lifeline: a teammate who would die is beamed up by the teleporter instead |
| Medic | Unlocked by bringing 5 bodies back | Field Medic: heal a teammate. Revive: once per quota, on the ship. Pry Off: tear off a Snare Flea or what's biting. | Field Surgeon: Revive more often, and in the end anywhere |
| Engineer | Unlocked by switching off 50 traps with codes | Field Hacker: switch off a trap by hand. Mechanic: a tougher Cruiser. Reprogram: turn a mine or turret on the monsters. | Overclock: traps stay off longer, and in the end all around |
| Unemployed | Takes whatever job is left | Odd Jobs: +15% XP. Fill In: take a dead teammate's job for the day. | Jack of All Trades: borrow other departments' passives |
You can transfer after each quota is met, and the points you spent come back. In a big lobby the host can give each department one or two slots, and players left over are Unemployed.
Random draft: the host can make a save a random draft instead. Everyone gets a random department for the whole run as they join, with 3 start cards to pick, and each level-up deals three more cards to take one from: an upgrade level, a passive, a specialty level or a perk. Perks only add what Lategame Upgrades doesn't have, and some are cursed, with a catch. Picking your own, every fifth level deals a hand of perks too. Every department also has X key skills, and everyone gets Callout and Mayday. Details in BaconRPG.
Quota cards
- Reward cards, face up, roll Common (55%), Rare (28%), Epic (14%) or Legendary (3%, two bonuses). Bonuses: credits, a store sale, a free delivery, more scrap value on the new moon, a free crew upgrade, or more XP.
- Mystery cards, face down: one Normal, one Cursed and one Doomed. Prices, traps, monsters, scrap, fines, the quota and the weather can all get worse, and each debuff stacks up to 3 times.
- New monsters and weathers stay away until a card brings them in: Peepers, Mimics, Lockers, the Immortal Snail, harsh elements (Heatwave, Blizzard, Toxic Smog and more), wild weather (Hurricanes, Earthquakes, Minefields, Forsaken and Hallowed), and Blood and Majora Moons.
- Your bonuses and debuffs sit under your health on the HUD, and the Escape menu lists them all. Details in BaconCards.
Moons
You start with the six free moons. Each quota's reward card opens one more, tier by tier. Every moon keeps its own trip price.
| Tier | Moons |
|---|---|
| Open | Experimentation, Assurance, Vow, Offense, March, Adamance |
| 1 | Halation, Maritopia |
| 2 | EGypt, Gorgonzola |
| 3 | Rend, Dine, Titan, Tauralis, Zenit |
| 4 | Artifice, Embrion, Auralis, Lithium |
Interiors: Scarlet Devil Mansion on Rend, Dine and Titan (on its vanilla-sized preset), Melanie's Museum and Mausoleum more often on harder moons, the Recording Studio on early and mid moons, and the Tomb on EGypt.
Your rules
BaconGameRules adds Game Rules to the host screen. Each save file gets a difficulty (Normal by default) and Scaled for, the crew size the save is balanced for (4 by default, up to 10):
- Fewer players: scrap is worth more, and there are fewer monsters and traps.
- More players: more scrap, and a few more monsters and traps.
- It never changes the quota, the days or how long a day lasts.
The same window holds BaconRPG's and BaconCards' rules: the career mode (pick your own or a random draft), department slots, a late joiner's starting level, a level ceiling, the XP speed, and whether the host or the crew picks the quota cards. SEED in the terminal shows each landing's map seed, and the host can land on a seed again.
Playing together
- Lobbies hold up to 10 players. Hosting a public lobby fills in the lobby tag
careers1, and the server list searches it, so you find other Careers lobbies. - Join in orbit. A player who joins a running save starts at the host's late joiner level, and someone who leaves and comes back keeps their file.
- The host's game keeps everyone's levels, so nobody can join with an edited save. The pack turns on LobbyImprovements' Validate Steam Sessions once, so nobody can take someone else's file.
Performance and first launch
The first start takes longer: BaconMemory makes lighter copies of the moons' sound files, and later starts are quicker and use less RAM. The pack carries the fixes and performance mods of The Company Adventures, without its biggest content.
The Bacon mods
| Mod | What it does | |
|---|---|---|
| BaconRPG | XP, promotions, the points tree or a random draft, departments, achievements, the ready check | |
| BaconCards | Quota cards picked by the host or by vote, moon tiers, run debuffs, shotgun shells in the store | |
| BaconGameRules | Game Rules per save, crew size scaling, map seeds | |
| BaconTerminal | A sharper terminal with themes and tables | |
| BaconMemory | Less RAM for moon sounds | |
| BaconFixer | Fixes that work in any pack |
Credits
Thanks to every author whose mod is in this pack.
All 126 other mods
130 Gorgonzola by Nikki · AccurateStaminaDisplay by ButteryStancakes · AdditionalNetworking by mattymatty · ApparatusFix by mrov · AsyncLoggers by mattymatty · Auralis by AudioKnight · AutoHookGenPatcher by Hamunii · BarberFixes by ButteryStancakes · BepInEx Faster Load AssetBundles Patcher by DiFFoZ · BepInExPack by BepInEx · BetterPaycheck by Swaggies · BloodVFX by Y4NGZ313 · ButteRyBalance by ButteryStancakes · ButteryFixes by ButteryStancakes · Camera Overhaul by seechela · ChuxiaFixes by chuxiaaaa · Coroner by EliteMasterEric · CruiserImproved by DiggC · CSync by Sigurd · CullFactory by fumiko · DawnLib by TeamXiaolan · DestroyItemInSlotFix by JacobG5 · DestroyTemporaryEffects by Tomatobird · DetourContext Dispose Fix by Hamunii · DungeonGenerationPlus by Alice · E Gypt Moon by KayNetsua · EnemySoundFixes by ButteryStancakes · EntranceTeleportOptimizations by mattymatty · FinallyCorrectKeys by Rminin · FixPluginTypesSerialization by Evaisa · FriendPatches by Lauriichan · GeneralImprovements by ShaosilGaming · GoodItemScan by TestAccount666 · Halation moon by DemonMae · HarmonyXTranspilerFix by DiFFoZ · HealthMetrics by matsuura · HookGenPatcher by Evaisa · HotbarPlus by FlipMods · Immersive Visor Fork by SleepyMiles · ImmersiveEntrance by Zehs · ImmortalSnail by AmesBoys · Interactive Terminal API by WhiteSpike · InventoryFix by Madarvadasz · JetpackFixes by ButteryStancakes · JLL by JacobG5 · Lategame Upgrades by malco · LCMaxSoundsFix by Hardy · LegendWeathers by Zigzag · LethalCompany InputUtils by Rune580 · LethalConfig by AinaVT · LethalElementsForky by seechela · LethalError by chuxiaaaa · LethalFixes by Dev1A3 · LethalHUD by s1ckboy · LethalLateCompnanyFixer by baer1 · LethalLevelLoader by IAmBatby · LethalLib by Evaisa · LethalModDataLib by MaxWasUnavailable · LethalNetworkAPI by xilophor · LethalPerformance by DiFFoZ · LETHALRESONANCE by LethalResonance · LethalSponge by Scoops · LightsOut by mrov · Lithium moon by DemonMae · LoadingInfo by chuxiaaaa · loaforcsSoundAPI by loaforc · loaforcsSoundAPI LethalCompany by loaforc · LobbyCompatibility by BMX · LobbyControl by mattymatty · LobbyImprovements by Dev1A3 · Locker by zealsprince · Maritopia by Tolian · MaskedInvisFix by VirusTLNR · MaskFixes by ButteryStancakes · Matty Fixes by mattymatty · Melanie Interiors MelanieMelicious by MelanieMelicious · MeleeFixes by ButteryStancakes · Mimics by x753 · MonkeyInjectionLibrary by mattymatty · MonoDetour by MonoDetour · MonoDetour BepInEx 5 by MonoDetour · MoreCompany by notnotnotswipez · MrovLib by mrov · NestFix by PureFPSZac · No Console Spam by 4902 · OdinSerializer by Lordfirespeed · OpenBodyCams by Zaggy1024 · PathfindingLagFix by Zaggy1024 · PathfindingLib by Zaggy1024 · Peepers by x753 · ReservedFlashlightSlot by FlipMods · ReservedItemSlotCore by FlipMods · RevisitStingers by ButteryStancakes · ReviveDesyncPatch by DaanSmoki · ReXuvination by XuXiaolan · RuntimeIcons by LethalCompanyModding · RuntimeIcons BetterRotations by debit_card_debit · Scandals Fixes by Scandal · Scandals Tweaks by Scandal · ScarletDevilMansion by Alice · ShowCapacity by Piggy · SmartEnemyPathfinding by Zaggy1024 · SoftMaskKiller by XuXiaolan · SpawnCycleFixes by ButteryStancakes · SpectateEnemies by AllToasters · SpiderPositionFix by Fandovec03 · StarlancerAIFix by AudioKnight · StaticNetcodeLib by xilophor · Studio Interior by DemonMae · Tauralis by PowerFull · TerminalConflictFix by SylviBlossom · TerminalFormatter by mrov · TerminalUtils by mrov · TerraMesh by v0xx · TestAccountCore by TestAccount666 · Tomb by Tolian · TypeLoadExceptionFixer by Hamunii · UISellTracker by SlapItNow · Universal Radar by ScienceBird · VertexLibrary by LethalCompanyModding · WeatherRegistry by mrov · Wesley's Enemy Variants by Magic_Wesley · Wesley's Shenanigans by Magic_Wesley · Wesley's Weathers by Magic_Wesley · WeedKillerFixes by ButteryStancakes · Zenit by Tolian
Feedback
Found a bug, or a balance that feels off? Message me on Discord: bac_kun.
AI disclosure
BaconRPG, BaconCards and this README were made with Claude Code, Anthropic's AI coding agent. The author directed the work and tested the pack in game.