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241modpak
[v72]Just a modpack with a lot of mods for my French friends and me (still in test phase and don't know if there is still desync problem with multiple people)
By th30den
| Date uploaded | a year ago |
| Version | 2.2.2 |
| Download link | th30den-241modpak-2.2.2.zip |
| Downloads | 69 |
| Dependency string | th30den-241modpak-2.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.16MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.16Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.9Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.1.1mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.4.2Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 2.0.0MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.13Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.5.1Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.3.7IntegrityChaos-LCCutscene
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Preferred version: 2.0.1Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.2mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.25lethal_coder-PizzaProbabilityUpdated
Adds per-moon chance to the FacilityMeltdown mod. Improves interoperability with PizzaTowerEscapeMusic. Includes optional extras.
Preferred version: 1.2.6ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.9.16loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.13loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2LethalResonance-LETHALRESONANCE
MELTDOWN FIXED! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.7.8notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.14.0BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.5.0lukeprime-DissonanceVoiceSettings
Allows changing various Dissonance VOIP/voice chat settings.
Preferred version: 1.0.1mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 1.0.0dopadream-Motion_Tracker_V3
Adds a Motion Tracker similar to the one in Alien: Isolation. Now with SFX
Preferred version: 1.1.0taffyko-NiceChat
Better text chat. Chat for dead players / spectators, infinite scrolling message history, greatly increased character limit, bigger chat area, fade/hide chat when not in use, and more.
Preferred version: 1.2.7AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6Zehs-MelaniesVoice
[v81] Allows players to talk through Text-To-Speech (TTS) by using the in-game chat. Includes 96+ unique voices!
Preferred version: 1.8.0ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description and wiki for more details (and recommendations for other great bugfix packages)
Preferred version: 1.17.22Swaggies-BetterPaycheck
Reformats the Paycheck, listing one scrap per line and sorting by most valuable.
Preferred version: 0.9.2Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.13slayer6409-Emergency_Dice_Updated
Last ray of hope in a hopeless situation?
Preferred version: 1.14.2WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.3.3WhiteSpike-Weather_Probe
Mod focused on providing an interactive terminal application where you can alter current weathers of the moons with Company Credits
Preferred version: 1.0.3malco-Lategame_Upgrades
Mod focused on providing many upgrades which are purchaseable from the terminal through an interactive application. Most if not all of the available upgrades are configurable to allow customized experiences to everyone's liking.
Preferred version: 3.14.1Zigzag-PremiumScraps
Adds several scrap items to the game, some with custom effect!
Preferred version: 2.5.1sunnobunno-LandMineFartReverb
They say you fart up to three hours after you die. Better go out with a big one.
Preferred version: 1.0.3Scintesto-Monster_Plushies
Adds monsters from the game as Plushies! Check the README to see what plushies are in at the moment
Preferred version: 1.2.9DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.4.0DiFFoZ-LethalPerformance
Optimizes the game by caching frequently searchable components
Preferred version: 1.4.3TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.18.0TestAccount666-ShipWindows
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 2.11.1qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.6.2VirusTLNR-MaskedInvisFix
[V81]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that makes masked look like the player they are copying will need this.
Preferred version: 0.0.3qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.29.1TheBruhFr2-LethalBoykisser
[v1.0.5] Replaces all Playermodels (Except For Viewmodels) with the Boykisser CREDIT TO Xytanimous FOR THE MODEL
Preferred version: 1.0.5x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.4FrogStuff-BoykisserModelSuit
Makes a dedicated suit on the wall for TheBruhFr2's Boykisser playermodel. You need to manually modify Boykisser's playermodel config to have this work.
Preferred version: 1.0.2FutureSavior-Boombox_Sync_Fix
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Preferred version: 1.1.3Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.55FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.7TestAccount666-NoCompanyPenalty
Removes death penalties from the company moon
Preferred version: 1.0.0mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host. ( LateJoin Included )
Preferred version: 2.5.12darmuh-OpenLib
Open-source development library for LethalCompany Mods, maintained by darmuh
Preferred version: 0.4.3darmuh-darmuhsTerminalStuff
(V80 Compatible) All-In-One Terminal expansion mod with lots of customization!
Preferred version: 3.10.3mrov-WeatherTweaks
Difficulty tweaks to the weather system in Lethal Company.
Preferred version: 1.1.11ZetaArcade-SoundAPIWeatherBinding
SoundAPI condition for soundpack makers to change sounds based on the current weather!
Preferred version: 1.1.0MissileMann-EliteFlashlight
Adds a new tier of flashlight that has a wider and longer light than the pro's and has a longer battery life.
Preferred version: 1.1.0hrdbass066-DropshipItemRecovery
Mod ensures that purchased items from the terminal are saved and restored upon loading a save. [v72 Compatible]
Preferred version: 1.0.3Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 3.0.1Entity378-Item_Lights_And_Effects_Fix
Fixes a bug with items emitting light and effects when they are in the inventory but not held in hand
Preferred version: 1.1.1giosuel-ToiletPaperNormalizer
Makes it so toilet paper doesn't cover the whole screen when carried
Preferred version: 1.0.0JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.4.0ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.6.3mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.4.1ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 2.4.3LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.3Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.12lukeprime-EnhancedTweaks
Faster racking up of "New Profit Quota", customizable seed display, help lightning warnings in GeneralImprovements to work with some hotbar mods, fix player rotation when exiting through a fire exit, and more to come.
Preferred version: 1.0.4tolstj-TurretAlwaysLaser
This mod turns on laser on turrets even if they don't see players.
Preferred version: 1.0.0zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.10.3fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.11Zehs-WesleysInteriorsAddon
This is an addon mod for WesleysInteriors. Adds a few new features.
Preferred version: 1.1.0extraes-LethalLoudnessMeter
Displays a meter displaying how loud you (or things close to you) are being
Preferred version: 1.0.25Bit-VoiceHUD
Displays the ingame push-to-talk icon, when detecting voice activity
Preferred version: 1.0.4Drakorle-MoreItems
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Preferred version: 1.0.2ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.5.5Dev1A3-ScannableCodes
Makes the terminal code for turrets, landmines and big doors visible when scanning them.
Preferred version: 1.0.9ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.1Tails_91-KarineLeBrackenLoaforcsSoundAPI
Port of "KarineLeBracken" mod with loaforcsSoundAPI.
Preferred version: 1.0.1AinaVT-YippeeScrap
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Preferred version: 1.0.7sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.4zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.3ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.4DaXcess-NoMoreCompanyLogo
Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.
Preferred version: 1.1.0Bertogim-ForceQuit
Mod that makes the Quit button immediately terminate the game process.
Preferred version: 1.0.0Lordfirecompany-Unity_Runtime_will_Comply
Unity Runtime WILL comply with .NET Standard 2.1. Whether it likes it or not.
Preferred version: 0.1.0zeus1000-RealisticWeather
Replaces all weather sounds by realistic ones. [V64]
Preferred version: 1.2.3BlueAmulet-LCBetterClock
Customize the look of the clock and when you can see it
Preferred version: 1.0.4Crimzun-MikuModel_NotDefault
Adds a Miku character model that doesn't override the default skin.
Preferred version: 1.0.4ShiromuraSunday-BlazeModelGlowEyeReplacement
Adds a suit that turns you into Blaze the Cat with glowing eyes (Sonic 06 Model)
Preferred version: 0.1.0SithPatriot-HeatherMasonSuit
Adds Heather Mason from Silent Hill 3 as an equipable suit
Preferred version: 1.0.1Fanwork-Pyramid_Head_Suits
Turns player model into Pyramid Head. Includes the Original-, Remake-, Homecoming-, DBD- and Movie's versions.
Preferred version: 0.2.0GorillaBeast-WalterWhite
Adds Walter White to the game! NEW! JESSE PINKMAN. HANK SOON!
Preferred version: 1.0.0doppelwrangler-V1_and_V2_Suits
custom v1/v2 suit models from ULTRAKILL, created by hakita
Preferred version: 0.4.0Jordo-NeedyCats
[v80] You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Preferred version: 1.2.5NotMods726-THE_IMBECILE
A great skin to make you feel [TITLE CARD] whilst you're trying to reach quota!
Preferred version: 1.1.0XenoSpartanV-Lego_B1_Battledroid
Adds a Lego B1 Battledroid as a player model.
Preferred version: 1.0.0FlipMods-TooManyEmotes
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.3.17FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Lightning warning icons included. Additional slots can now be purchased!
Preferred version: 1.8.6Fandovec03-NaturalSelectionLib
Personal Library with functions for getting, sorting and filtering enemies
Preferred version: 0.8.2Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.6.5Fandovec03-Natural_selection
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.
Preferred version: 0.4.19KawaiiBone-Remnants
Adds store items as scrap, to be found on moons as scrap in Lethal Company. You can now also find the bodies of previous crews accompanying their former gear.
Preferred version: 1.4.4Fanwork-James_Sunderland_Suits
Turns player model into James Sunderland. Includes the Original-, Remake- and DBD versions.
Preferred version: 0.2.0Kittenji-Football
Adds Football from mazingDOG Comics as an entity, she wants to play Simon Says... just do as she says.
Preferred version: 1.1.14fivetoofive-DetailedScan
A terminal command for a detailed scan of the scrap still remaining outside the ship.
Preferred version: 1.2.2Nebulaetrix-ScanFix
Fixes the scan command in the terminal to display the total true value of scrap as well as adding an inside scan for when you're in orbit
Preferred version: 1.0.3PopleZoo-BetterItemScan
Better Item Scan makes it easier to scan a group of items to see the price of each of them listed as well as their combined total. Now with a built in smart quota calculator and UI adjustment
Preferred version: 3.0.2hinto-stylized_Femtanyl
thanks to bolttheman for the femtanyl model go check him out he makes other stylized models like this one
Preferred version: 0.1.0loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.5ElecTRiCbOi59-LongerDaysReuploaded
Slow down time in Lethal Company v81 with synced host time speed, 12/24-hour clock options, indoor clock display, and compact/raised clock layouts.
Preferred version: 1.5.0seechela-LethalElementsForky
[v81] A mod that adds five new weather effects! (Fork of LethalElementsTheta)
Preferred version: 1.4.2Zaggy1024-DunGenReferenceFixer
Fixes interior assets' references if they haven't been updated to v80.
Preferred version: 0.0.1lunasa2307-HighDeadlineSpawningFix
Fixes entities not spawning when deadline is too high
Preferred version: 1.1.0JacobG5-DestroyItemInSlotFix
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Preferred version: 1.0.0Sniper1_1-MaterialAssetRestorerCore
API that lets moon/interior devs use some of the vanilla materials that get broken during ripping game files into Unity.
Preferred version: 2.0.0ZetaArcade-LoadingMusic
[v81+] Restores the loading music found in Loadstone for v80!
Preferred version: 1.0.1ZetaArcade-ZetasLoadingMusic
Replaces the loading theme with different music depending on the weather!
Preferred version: 1.0.3th30den-JeanMarieBarberRebuild
Changes the sounds of the Barber (Clay surgeons) into the French humorist Jean Marie Bigard
Preferred version: 1.0.0HGG-JigglePhysicsPlugin
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Preferred version: 1.1.21Zehs-Concentus_Unity
Fork of Concentus for Unity, retargeted to .NET Standard 2.1. Portable C# implementation of the Opus audio codec.
Preferred version: 2.2.2mrgrm7-LethalCasino
The Company has invested in a new vertical, gambling! Gamble your scrap at the Casino for a chance to multiply your earnings! Did you know 90% of gamblers quit right before they hit it big? Includes slot machines, roulette, and more.
Preferred version: 1.1.3th30den-NounoursNutcrackerRebuild
Changes the sounds of the Nutcracker into Nounours from the famous YTP: Bonne nuit les tipeu
Preferred version: 1.0.0DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.2.0ZER227-LETHAL_RESONANCE_MELTDOWN_REUPLOAD
Dive into the captivating, high stakes audio of the LETHAL RESONANCE MELTDOWN mod, even after it was intergrated into LETHAL RESONANCE!
Preferred version: 1.0.0Aueser-Error_Fix
Defensive compatibility guards for common Lethal Company V81 runtime errors and modpack log spam.
Preferred version: 0.0.54902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.8.1MrHydralisk-EnhancedRadarBooster
Mod for Lethal Company, that enhance Radar Booster
Preferred version: 1.8.2README
- I took some mods I found here and there for me and my friends. Tweak it as you want !
- I only playtest this modpack alone so it should work for solo players
- If you speak english don't forget to put the football mod in english too in the config !
- I made a config for HDLCpatch so if you want to install it to see better you can (the only thing is there is a lot of lag on some moons so you have to go into it's lethal config and click on "force change settings" to have better fps)
CHANGELOG
- 3.0.5
- Got Flickering flashlight off but dimming light on cause my goal was to better alert the player that his light was gonna run out not annoy the crap out of them lol
- The config of lethal level loader won't be implemented for now because wesley's mod changing it sometime and I don't think he can change it if it's already loaded
- Some price of LGU like lockpick got up cause too strong and wesleys mod added something to alleviate closed door at one point of the progression
- You can now refung LGU perks with a 75% return
- Put the surface Cull up
- 3.0.4
- Raiden shogun model added back
- Weather now gives appropriate multipliers on the scrap with weather registry
- more planet from space accuracy lol
- Radar booster back from the dead with the dimming flashlight !
- Added Flickering light to make it so it reminds you at very low battery that you won't have light for much time
- 3.0.3
-
Removed Umamusumeplayermodel because 100 model is a little too much for my pc to load everytime
- LethalHUD because idk what the hell the mod is making everything break since 1.6 update ???
- LC_Office was removed because it had a bad dependency and the mod doesn't work anymore (last updated 11 month ago) im rlly sad...
- Raiden shogun model
- Custom story log since wesley made a fixed version
- AkittuExperimentalScav since I replaced it with CasualtieunknownSawians
- SmartEnemyPathfinding
- Moon Day Speed Multiplier Patcher
- ShipWindows 4K Skybox
-
Reloaded LethalLevelLoader Configs and WeatherRegistry since there was some REALLY old things from past mods in there and now works better
-
Updated dependency
-
Planets will now look more accurate from space (not the new ones because I don't want to spoil myself though lmao) !
- 3.0.2
- Changed KarineLebracken for KarineLeBrackenLoaforcsSoundAPI made by Tails_91 because it used custom_sound wich was outdated (made a loaforcs of the mod too but realised someone else made it 3 days ago so I'm using his version lmao)
- Changed back the config for moonsplus to be the basic when typing "moons"
- Obliterated Echoloader, Custom_sounds and LCsoundTool to have maybe less bugs
- Updated dependency
- Preparing for wesleys update
- added a fix mod for the console and no_console_spam
- 3.0.1
- Forgot to add the resonance meltdown mod for the explosion music so I installed the Lethal_Resonance_meltdown_reupload mod to not have the weird FacilitymeltdownExperimental dependency that bugs the meltdown to be harmless
- 3.0.0
- Reduced the modpack from like 50 mods
- Got rid of A LOT of planet to only focus on wesley's moons adventure
- Some monsters got deleted
- V81 Compatible !
- Basically Reworked the entire modpack from the begginning so go see Readme to see the essentials :3
- 2.2.6
-
Changed remnant spawn count
-
Changed The weeds of the foxs spawn on certain moons and in general
-
Added Pizza probability to make the royal, cosmic and bloody apparatus more possible to take without a tp
-
Changed some interiors spawn to get more variety and logic on certain moons
-
Changed Football language to English because French might causes some lose/lose request that are bugged
-
Made planets that are boughts on the moonsplus menu free when you route to them more than one time (Darmuhu's terminal mod)
-
Made it not possible to put points in the "chance" skill because it might not even been working this whole time because of LGU
-
Changed chameleon fog to default because my dumbass put it to high and was asking myself why was it lagging so much
-
The boom box make it lag a little bit I might change of mods or change some config
- 2.2.5
- Idk why LEBweatherfix wasn't there so I added it to have the toxicsmog weather to work again :D, BREATH IT IN NOW !
- Changed some weather config about the Blizard and snowfall where there shouldn't be in
- Updated the mods
- 2.2.4
- I forgot to remove Late_Game_Company_cruiser_Upgrade lmao
- Changed some config
- Added LethalEmoteAPI ,TestAccountFixes ,Asyncloggers and Pup_cute_cosmetic :3
- 2.2.3
- I forgot to put lethalHUD in the dependency
- Made so Late game upgrades can be bought with alternative currency that you get every 150 credit worth of item sold
- Removed Late_Game_Company_cruiser_Upgrade because it was a bit too much and the cruiser is not really used that much (and it caused bugs lmao)
- 2.2.2
- Removed HDLCpatch from depencies so its more of an option to install it
- Tweaked some lethalsponge config that broke some items
- Updated the mods in the dependencies
- Added LethalHUD and a loading tips to notify the player that they can change the colors of their scan and HUD
- Reduced the price of the bodycam from 150 to 65 to be pretty affordable but not too low to be an instant buy in the first day
- 2.2.1
- Changed the config files of HDLCpatch to not make the game 50% more slow (my bad the fog was too high)
- Changed the chance to have the greenhouse interior on some free moons
- Changed back the config of the culling mod to make it normal again
- 2.2.0
- Removed shrimp because it causes issue in multiplayer apparently
- Added Lethalsponge with adequate config to not break the game
- Readded HDLCpatch that you can deactivate if you want
- Added LEBweatherfix, Lobbycontrole instead of Latejoin, DynamicJesterCrank, NoMoreCompanyLogo, WhoVoted, TerminalConflictFix and landfromOrbit
- I hope all of this works in multiplayer
- 2.1.9
- Just forgot some little things
- Removed sonic and shadow player model in case it bugged the more suit mod with multiple people
- 2.1.8
- Added scannablenode, Lethalrichpresence, Unity_Runtime_will_Comply, Forcequit, Suits-terminal,
- Readded some sonic player model and Jotaro
- Removed noselllimit, safesoloscrap, Scoopys_variety_mod, Saw Tapes, LobbyCompatibility, Lethalstarrail for now,and vocaloid company to replace it with just another mods for teto and miku
- changed the config files for NilsHUD to not enable the experimental healthbar
- 2.1.7
- Removed darkmist and wendigo because bugs and it didn't worked
- Added ForceQuit and LETHAL_RESONANCE_MELTDOWN just in case
- Added The shrimp again
- Added a bunch of new cosmetics with SimpleCompany, FashionableCompany, MoreCompanyCosmetics, BensCosmetics and furry_Tails
- 2.1.6
- Got some player models and lethalintellignece off the modpack
- Got WinterLodge, Pinnacle, Elasticity and the HarvestMoons moons out because idk why but it caused the mirage mod to not mimic the voice since idk when
- Added the nighmare_Moons to compensate
- I'm gonna try to make a lite version of the modpack with only wesley's moons since its enough
- 2.1.5
- Some things didn't save...
- 2.1.4
- Changed the keybind from "b" to "y" for the emote wheel
- Updated the mods
- Why did wesleys voices came back ????!!!
- Removed Chirpling :(
- Added sawtapes, addonFusion for customising equipment, and new mobs to compensate the mods that I removed :3
- 2.1.3
- changed the emote wheel button to be on "B" to make it easier to ctrl+v in boomboxes
- got some mods out because it caused too much potential bug and desync like : lehtal_snap , TheThing, LClocalFixes, LostEnemyFix, Dissonance voice settings (i'm rlly sad)
- Added ragdollDesyncFix
- 2.1.2
- removed huntdown because ship upgrade already had a misson thing to buy and certain effects were too unpredictable if you were unlucky
- removed view extension
- adjusted some config in sciencebirdtweak to make it possible to skip the tape of galetry
- adjusted tooltips
- updated the mods again lmao
- 2.1.1
- Updated some mods again
- Adjusted the volume of the loading music a little bit
- Bugfixes and removal of incompatible mods (insanity remastered and insanity meter)
- Changed language of football to french
- Added loading tips again
- Deactivated the wesleys voice in the shipwindows config files ( god he was anoying )
- 2.1.0
- Updated the modpak to be compatible with v72
- Removed the zenless zero model mod and the splatoonCallie to add other models (i'm sorry)
- Added loading music according to the actual weather
- Added realistic weather
- added more weather (MrovWeather)
- Added Hidechat
- Added a new tier of flashlight
- Adjusted some loading tips
- 2.0.9
- Added Rosie's interrior for the rosie moons
- Replaced the stat mods from OrianaGame to it's old version because it has to much weird things and bugs and the old version works just fine (sorry for english speakers it's in french)
- Uninstalled mapimprovement for LethalPerformance because it had issues with it
- There's still a bug where when wearing a suit changing too much your Pov (aka Pompom), you have a chance to fall through the map when entering the facility when you're not mooving (If you don't want this, change the config file of the Lethal_StarRail mod, I'm keeping this because I find that funny with my friends)
- Added dropship recovery mod
- 2.0.8
- ofc there was a bug with lethal performance and mapimprovements so I downgraded lethalpeformance to a previous verison
- Lethalstats being weird too
- Changed a little bit of config files
- removed hyperion station
- Resets and adjust the interiors to have vannilla one spawn more on vanilla moons and modded one on modded moons (at least I tried)
- changed a little bit the readme in relation to the lethalperformance problem
- 2.0.7
- Updated some mods
- Added quality of life mods
- And added the HSR model pack from ZephyNotScared
- Changed a little bit the description too
- 2.0.6
- Added some mods I found (bug and lag fixers)
- Added less popups so It would give less info and guide the player more to get a walkie talkie or play together
- Added an immersive visor (its deprecated hope it does not bugs the game)
- Added a new space for the belt bag
- Added a motion tracker from alien because its cool :3
- Added tip because the modpack is massive and new players might misses some key tools and mechanic
- Added vacuity moon
- Added a mod that made the fauna attacks itself sometimes like circuit bees to make the outside more Lively and interesting
- It's Gambling time
- 2.0.5
- Added the better moons list from darmuh's mod accessible with the key word "moon" (with no "s") and "moonsplus" to not override the vanilla one
- Added the better store from darmuh's mod accessible with the keyword "shop" and "stor" to not override the vanilla one
- Removed the nightvison ability in the config files from lethalstats because it was way too strong and gave the night vision goggles no uses
- 2.0.4
- Updated some mods
- Tried to balanced the spawn rate of normal and modded interior
- 2.0.3
- Changed and cleaned some config files to have a better chance to have modded interiors
- Added more moons that were supposed to be here
- Removed HDLC until fix for multiplayer
- 2.0.2
- Adding a deprecated mod wasn't the best idea...(The modpack work now I promise)
- 2.0.1
- Of course I forgot to update the mods and removed those that made the game buggy
- Just saw the modpack had 3 insanityremastered mod so only let the fix one stay (Im hella stupid)
- 2.0.0
- Added Approximatly 47 Moons in the modpack (How is this possible?)
- Removed diversity because it had incompatibility issue with LC-Office so I'm waiting for a fix
- Removed Insanity remastered (RIP) because It had too less of an impact and was making 50% Of the bugs I encountered, The blue bar is still here tho
- Added multiples Interior
- And removed lethalDiscord if you want to add it again
- Annnnd Added a better chat and better Mimics :3
- 1.0.8
- I am stupid
- 1.0.7
- Readded the HDLCpatch because the game looks better with it, you can deactivate it / modify its config file if you want.
- Added LClocalfixes
- 1.0.6
- Removed JesterStompshake because it made weird bug
- Added EchoLoader because the bug Customsounds made was getting on my nerves
- And put to false the removal of backgroundnoises in the DissonanceVoiceSettings config files because it made some weird voices
- 1.0.5
- Trying to fix the HideManagerGameObject issue again
- 1.0.4
- Changed a little of some config files including the seed showing at the beginning of the level with loadStone
- 1.0.3
- Just set the 'HideManagerGameObject' to true in the BepInEx.cfg for making the customsound mod not telling you to restart the game even tho there is no problem
- 1.0.2
- Removed HDlethalcompSligili-HDLethalCompany, MorePerformanceCompany2 and HDLCpatch because of compatibility issues
- Added some models from silent hills and resident evil games
- 1.0.1
- Bruh
- 1.0.0
- test