Mods that depend on BepInExPack IL2CPP
En cassant un bloc, révèle les minerais derrière lui, dans la direction où tu mines.
Last updated: a week ago
Chance qu'un coup fasse ×3 dégâts.
Last updated: a week ago
Artisan économe : chaque perk réduit le coût des crafts.
Last updated: a week ago
Marqueurs : pose des repères dans la mine.
Last updated: a week ago
Le chrono de run change de couleur quand le temps presse.
Last updated: a week ago
Difficulté réglable : du plus détendu au plus exigeant, minerais compris.
Last updated: a week ago
Indices sonores : ce que le jeu ne montre qu'à l'écran s'entend aussi (accessibilité).
Last updated: a week ago
Atmospheric overhaul with adjustable rain, clouds, stars, a moon, ambient sounds, time control, and color grading.
Last updated: a week ago
Guitar rhythm game inside Big Walk.
Last updated: a week ago
Adds sprays like a 2008 tf2 lobby. Everyone with the mod sees each other's graffiti/art/nonsense .
Last updated: a week ago
Bee-themed Typing of the Dead horror gameplay
Last updated: a week ago
Archipelago multiworld randomizer for A Little to the Left. Needs the matching alttl.apworld and player yaml from the GitHub releases page.
Last updated: a week ago
Play Megabonk as Steve with Minecraft gameplay: first person, hotbar, 1.21 combat, Minecraft mobs, bosses, chests and weapons. Unofficial fan mod.
Last updated: 2 weeks ago
Seamless P2P multiplayer mod for Megabonk using Steamworks.
Last updated: 2 weeks ago
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: 2 weeks ago
Change your mods' settings in game. A Mods button on the main and pause menus lists every BepInEx config, with key pickers and key clash warnings.
Last updated: 2 weeks ago
Adds money, attraction, guest, build, history and advice tabs to the tablet's Park Management page, with advice on what to fix and what to build.
Last updated: 2 weeks ago
Automatically restores blank document and directory text when the game still has its source, and reports missing text.
Last updated: 2 weeks ago
Manual fire with stamina and weapon swap, plus new shop upgrades (Auto Fire, Stamina, Fire Rate, More Pots, Silver Pots, Auto Pots, Faster Shrines, Slow Timer, More Choices, extra tome/weapon slots) and quality-of-life tweaks.
Last updated: 2 weeks ago
Re-snaps buried or floated vegetation, world-gen objects, boulders, corpses and player-built structures onto the ground after you level with the Hoe, and keeps the forage leveling would delete.
Last updated: 2 weeks ago
Turns your light buoys into balloons - /r/bigwalkmodding
Last updated: 2 weeks ago