All mods
Allows players the game even after it has already started
Last updated: 5 months ago
Obtain the DiscoBall Upgrade in Mimesis just by pressing a key !
Last updated: 5 months ago
High-performance loot expansion mod for Mimesis. Dynamic loot tables and per-monster drop counts.
Last updated: 7 months ago
A mod for Mimesis that scales the in-game camera field of view.
Last updated: 9 months ago
A mod for MIMESIS that provides infinite stamina.
Last updated: 11 months ago
10-player lobbies with UI for 10 and difficulty that scales with the group size. Host needs it; other players need it too for the 10-player UI.
Last updated: 17 hours ago
Free spectator camera while dead, limited to the area around the player you're watching.
Last updated: 17 hours ago
Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.
Last updated: a day ago
Emulates additional players for testing purposes. Useful for testing multiplayer mods like TooManyPlayers when you don't have friends available to join your game.
Last updated: a day ago
Minimap of the level: explored or full map, plain or graphic style, optional player, monster and item dots.
Last updated: a day ago
A boilerplate template for Mimesis mods. Replace this with your mod description.
Last updated: 2 days ago
PlayStation button icons instead of Xbox ones, and prefers the DS4Windows pad when both are connected.
Last updated: 2 days ago
The host sets 1-8 inventory slots, shown as a 2x4 grid. Every player needs it.
Last updated: 2 days ago
Health and radiation percentages next to the HUD bars.
Last updated: 2 days ago
Host options: infinite stamina, starting money, and Easy/Normal/Hard presets or sliders for quota, shop prices, sell value and monsters.
Last updated: 2 days ago
Shows your frame rate in the bottom-right corner (FPS: 144).
Last updated: 2 days ago
Field of view slider (50-120). Tap or hold [ and ] in game to change it on the fly.
Last updated: 2 days ago
Prevent items/weapons from breaking when attacking with them
Last updated: 2 months ago
Relieves acid rain and sprinkler toxicity, neutralizing contamination at the source.
Last updated: 4 months ago
Adds floating damage numbers and health bars above entities.
Last updated: 8 months ago