Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 2 months ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 3 months ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 2 years ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
Your old mods stopped working after a Schedule I update? Polyfill patches the game so a lot of them run again. It patches the game, not your mods - your own files are never changed, and one console command takes the patch back out.
Last updated: 12 minutes ago
Framework and API for new map areas and property upgrades in Schedule I. Mods like Based need it.
Last updated: 4 hours ago
Call a nuke where you point, or fly the Nuke Bomber or Spirit Bomber (B-2) and drop it yourself. Mushroom cloud, shockwave that throws props and kills NPCs. Works in Fusion, and can hurt other players there.
Last updated: 7 hours ago
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 7 hours ago
A custom MelonLoader mod created on iPhone.
Last updated: 8 hours ago
Chaos mod for Gang Beasts: a random effect every 25 seconds (gravity, time, camera, props and more). Press F6 in a match to start or stop.
Last updated: 8 hours ago
Adds many tower buffs to the in game shop that can be directly purchased for towers. See the home page Readme for full details.
Last updated: 9 hours ago
Adds new ways to change Paragon degrees using cash.
Last updated: 10 hours ago
Adds in new choices for towers with abilities that you can pick instead of having an active ability. Selected in the Upgrades menu for the tower by Right-Clicking on the Upgrade to switch.
Last updated: 10 hours ago
Vehicle framework for Schedule I. Drivers and passengers sit visibly with hands on the wheel. Adds a first person view, horn, indicators, locks and owners, a base interior for vanilla cars and co-op sync.
Last updated: 11 hours ago
기본 10인 로비, 인벤토리 확장, 점프 향상, 인원별 난이도·맵 아이템, 회복 후 1초 무적 및 음성·음악·외형 기능을 제공합니다.
10-player lobbies, extra inventory slots, better jumping, player-scaled difficulty/loot, 1s recovery invulnerability, and voice/music/cosmetics.
Last updated: 12 hours ago
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with an in-game race-standings overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: 14 hours ago
Infinite reserve with the normal two-round reload. Configure this shotgun independently of ShotgunPlus.
Last updated: 15 hours ago
Infinite reserve with the normal one-round reload. Select an infinite magazine when you want to shoot without reloading.
Last updated: 15 hours ago
Use paintballs as markers in dungeons. Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons
Last updated: 16 hours ago
XP, Cellules de Stats, Prop Hunt, outils hôte et guitare Suno pour MIMESIS. Développé avec une IA. Version expérimentale.
Last updated: 16 hours ago
Change the colour of trees and fruits!
Last updated: 16 hours ago
Expand the Sweatshop: buy the rest of the floor and watch a crew build it over four nights.
Last updated: 17 hours ago
An in-game terminal with completion, output, history, and offline natural-language commands. Needs Sideload.
Last updated: 17 hours ago