AimAndCrouchToggles
Adds optional toggle aim and toggle crouch for Mycopunk. Aim becomes press-to-toggle instead of hold; crouch stays engaged until toggled off.
CHANGELOG
Changelog
1.1.2
- Refactor
1.1.1
- Toggle Aim no longer forces ADS on weapons that have aiming disabled (
canAim/IsAimEnabledfalse), including Gunship Cannon (Mini Cannon), Plate Launcher, and Carver
1.1.0
- Initial combined release
- Toggle Aim: press to enter/exit ADS instead of hold
- Toggle Crouch: press slide/crouch to stay crouched until pressed again
- Config hot-reload while the game is running
1.0.1
- Implemented toggle aiming instead of hold aiming
- Aim state toggles on button press
- Automatic sprint resume after aiming/firing stops
- Reset toggle aim state on player resurrection
- Improved accessibility for controller and keyboard users
1.0.0
- Implemented toggle crouch/slide instead of hold
- Press slide once to enter crouch/slide, press again to exit
- Prevents automatic uncrouching while toggle crouch is active
- Maintains compatibility with existing crouch/slide mechanics
- Improved accessibility for players who prefer toggle controls