using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sparroh")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1")]
[assembly: AssemblyProduct("AimAndCrouchToggles")]
[assembly: AssemblyTitle("AimAndCrouchToggles")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public static class ConfigManager
{
private static ConfigFile config;
private static ManualLogSource logger;
private static FileSystemWatcher configWatcher;
private static volatile bool reloadPending;
private static float lastReloadTime;
private const float DebounceSeconds = 0.25f;
public static ConfigEntry<bool> ToggleAim { get; private set; }
public static ConfigEntry<bool> ToggleCrouch { get; private set; }
public static bool ToggleAimEnabled => ToggleAim.Value;
public static bool ToggleCrouchEnabled => ToggleCrouch.Value;
public static void Initialize(ConfigFile configFile, ManualLogSource log)
{
config = configFile;
logger = log;
ToggleAim = config.Bind<bool>("General", "Toggle Aim", true, "If true, aim becomes a toggle (press to enter/exit) instead of hold.");
ToggleCrouch = config.Bind<bool>("General", "Toggle Crouch", true, "If true, enables toggle crouch functionality (hold crouch by pressing slide button).");
ToggleAim.SettingChanged += OnToggleAimChanged;
ToggleCrouch.SettingChanged += OnToggleCrouchChanged;
try
{
SetupFileWatcher();
}
catch (Exception ex)
{
logger.LogError((object)("Error setting up config file watcher: " + ex.Message));
}
}
public static void Tick()
{
if (!reloadPending || Time.unscaledTime - lastReloadTime < 0.25f)
{
return;
}
reloadPending = false;
lastReloadTime = Time.unscaledTime;
try
{
config.Reload();
logger.LogInfo((object)"Config reloaded from disk.");
}
catch (Exception ex)
{
logger.LogError((object)("Error reloading config: " + ex.Message));
}
}
public static void Dispose()
{
if (ToggleAim != null)
{
ToggleAim.SettingChanged -= OnToggleAimChanged;
}
if (ToggleCrouch != null)
{
ToggleCrouch.SettingChanged -= OnToggleCrouchChanged;
}
if (configWatcher != null)
{
configWatcher.EnableRaisingEvents = false;
configWatcher.Changed -= OnConfigFileChanged;
configWatcher.Created -= OnConfigFileChanged;
configWatcher.Renamed -= OnConfigFileChanged;
configWatcher.Dispose();
configWatcher = null;
}
}
private static void SetupFileWatcher()
{
configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.aimandcrouchtoggles.cfg");
configWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite;
configWatcher.Changed += OnConfigFileChanged;
configWatcher.Created += OnConfigFileChanged;
configWatcher.Renamed += OnConfigFileChanged;
configWatcher.EnableRaisingEvents = true;
}
private static void OnConfigFileChanged(object sender, FileSystemEventArgs e)
{
reloadPending = true;
}
private static void OnToggleAimChanged(object sender, EventArgs e)
{
ToggleAimPatches.ConfigureSubscription();
}
private static void OnToggleCrouchChanged(object sender, EventArgs e)
{
if (!ToggleCrouchEnabled)
{
ToggleCrouchPatches.ResetToggle();
}
}
}
[HarmonyPatch]
public static class EndCrouchPatches
{
[HarmonyPatch(typeof(Player), "EndCrouch")]
[HarmonyPrefix]
private static bool Prefix()
{
if (ConfigManager.ToggleCrouchEnabled)
{
return !ToggleCrouchPatches.isToggleOn;
}
return true;
}
}
[HarmonyPatch]
public static class EndSlidePatches
{
[HarmonyPatch(typeof(Player), "EndSlide")]
[HarmonyPrefix]
private static bool Prefix()
{
if (ConfigManager.ToggleCrouchEnabled)
{
return !ToggleCrouchPatches.isToggleOn;
}
return true;
}
}
[BepInPlugin("sparroh.aimandcrouchtoggles", "AimAndCrouchToggles", "1.1.1")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class AimAndCrouchTogglesPlugin : BaseUnityPlugin
{
public const string PluginGUID = "sparroh.aimandcrouchtoggles";
public const string PluginName = "AimAndCrouchToggles";
public const string PluginVersion = "1.1.1";
internal static ManualLogSource Logger;
private Harmony harmony;
private void Awake()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
ConfigManager.Initialize(((BaseUnityPlugin)this).Config, Logger);
try
{
ToggleAimPatches.Setup();
ToggleCrouchPatches.Setup();
}
catch (Exception ex)
{
Logger.LogError((object)("Error setting up access tools: " + ex.Message));
}
try
{
harmony = new Harmony("sparroh.aimandcrouchtoggles");
harmony.PatchAll(typeof(ToggleAimPatches));
harmony.PatchAll(typeof(ToggleCrouchPatches));
harmony.PatchAll(typeof(EndCrouchPatches));
harmony.PatchAll(typeof(EndSlidePatches));
}
catch (Exception ex2)
{
Logger.LogError((object)("Error applying patches: " + ex2.Message));
}
Logger.LogInfo((object)"AimAndCrouchToggles v1.1.1 loaded successfully.");
}
private void Update()
{
ConfigManager.Tick();
}
private void OnDestroy()
{
ConfigManager.Dispose();
ToggleAimPatches.Cleanup();
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
[HarmonyPatch]
public static class ToggleAimPatches
{
internal static bool isAimToggled;
internal static InputAction aimAction;
private static FieldInfo isAimInputHeldField;
private static FieldInfo lastPressedAimTimeField;
private static FieldInfo lastPressedFireTimeField;
private static FieldInfo playerField;
private static MethodInfo isAimingGetter;
private static MethodInfo wantsToFireGetter;
private static MethodInfo lastFireTimeGetter;
internal static void Setup()
{
isAimInputHeldField = AccessTools.Field(typeof(Gun), "isAimInputHeld");
lastPressedAimTimeField = AccessTools.Field(typeof(Gun), "lastPressedAimTime");
lastPressedFireTimeField = AccessTools.Field(typeof(Gun), "lastPressedFireTime");
playerField = AccessTools.Field(typeof(Gun), "player");
isAimingGetter = AccessTools.PropertyGetter(typeof(Gun), "IsAiming");
wantsToFireGetter = AccessTools.PropertyGetter(typeof(Gun), "WantsToFire");
lastFireTimeGetter = AccessTools.PropertyGetter(typeof(Gun), "LastFireTime");
}
internal static void ConfigureSubscription()
{
if (aimAction != null)
{
aimAction.started -= OnAimStarted;
if (ConfigManager.ToggleAimEnabled)
{
aimAction.started += OnAimStarted;
}
else
{
isAimToggled = false;
}
}
}
internal static void Cleanup()
{
if (aimAction != null)
{
aimAction.started -= OnAimStarted;
}
}
internal static void ResetToggle()
{
isAimToggled = false;
}
private static void OnAimStarted(CallbackContext context)
{
if (ConfigManager.ToggleAimEnabled)
{
isAimToggled = !isAimToggled;
}
}
[HarmonyPatch(typeof(PlayerInput), "Initialize")]
[HarmonyPostfix]
public static void PlayerInputInitializePostfix()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
PlayerControls controls = PlayerInput.Controls;
object obj;
if (controls == null)
{
obj = null;
}
else
{
PlayerActions player = controls.Player;
obj = ((PlayerActions)(ref player)).Aim;
}
aimAction = (InputAction)obj;
ConfigureSubscription();
}
[HarmonyPatch(typeof(Gun), "OnAimInputPerformed")]
[HarmonyPrefix]
public static bool SkipPrefix()
{
return !ConfigManager.ToggleAimEnabled;
}
[HarmonyPatch(typeof(Gun), "OnAimInputCancelled")]
[HarmonyPrefix]
public static bool SkipPrefixCancelled()
{
return !ConfigManager.ToggleAimEnabled;
}
[HarmonyPatch(typeof(Gun), "HandleAim")]
[HarmonyPrefix]
public static void HandleAimPrefix(Gun __instance)
{
if (ConfigManager.ToggleAimEnabled && __instance.IsAimEnabled)
{
isAimInputHeldField.SetValue(__instance, isAimToggled);
if (isAimToggled)
{
lastPressedAimTimeField.SetValue(__instance, Time.time);
}
}
}
[HarmonyPatch(typeof(Gun), "Update")]
[HarmonyPostfix]
public static void UpdatePostfix(Gun __instance)
{
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Expected O, but got Unknown
if (ConfigManager.ToggleAimEnabled && __instance.IsAimEnabled)
{
bool flag = (bool)isAimingGetter.Invoke(__instance, null);
bool flag2 = (bool)wantsToFireGetter.Invoke(__instance, null);
float num = (float)lastFireTimeGetter.Invoke(__instance, null);
float num2 = (float)lastPressedFireTimeField.GetValue(__instance);
Player val = (Player)playerField.GetValue(__instance);
if ((Object)(object)val != (Object)null && !flag && !flag2 && Time.time - Mathf.Max(num, num2) > 0.5f)
{
val.ResumeSprint();
}
}
}
[HarmonyPatch(typeof(Player), "Resurrect_ClientRpc")]
[HarmonyPostfix]
public static void ResetTogglePostfix()
{
ResetToggle();
}
}
[HarmonyPatch]
public static class ToggleCrouchPatches
{
public static bool isToggleOn;
private static PropertyInfo crouchingProp;
private static PropertyInfo slidingProp;
internal static void Setup()
{
crouchingProp = typeof(Player).GetProperty("Crouching");
slidingProp = typeof(Player).GetProperty("Sliding");
}
internal static void ResetToggle()
{
isToggleOn = false;
}
[HarmonyPatch(typeof(Player), "Update")]
[HarmonyPrefix]
public static void Prefix(Player __instance)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
if (!ConfigManager.ToggleCrouchEnabled)
{
return;
}
PlayerActions player = PlayerInput.Controls.Player;
if (((PlayerActions)(ref player)).Slide.WasPressedThisFrame())
{
bool num = (bool)crouchingProp.GetValue(__instance);
bool flag = (bool)slidingProp.GetValue(__instance);
if (num || flag || isToggleOn)
{
isToggleOn = false;
}
else
{
isToggleOn = true;
}
}
}
}
namespace AimAndCrouchToggles
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "AimAndCrouchToggles";
public const string PLUGIN_NAME = "AimAndCrouchToggles";
public const string PLUGIN_VERSION = "1.1.1";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}