Sparroh-CyclerRework icon

CyclerRework

Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.

CHANGELOG

Changelog

1.1.0 — Soft Redline + Interlace

Core heat (v2 Soft Redline)

  • No base hard lockout — at max Heat you keep firing (Soft Redline stance)
  • Redline brake (RoF/spread) + carrot (damage/element)
  • Pressure Vent (R) — spend heat for a small pulse; clears redline
  • R router priority: Capacitor Dump → Energy Convergence → Elemental Discharge → Pressure Vent
  • Infinity Burn — overcap past max; self-DoT + outgoing power scales with overcap depth
  • Capacitor Dump — spend heat as a narrowing muzzle cone
  • Config: MaxHeat, HeatPerShot, Dissipate*, zone/redline mults, vent spend/recovery

Upgrade semantics (heat verbs)

  • Mag/reload ports renamed and retargeted (Thermal Buffer, Hot Load, Quick Sink, Dense Core, Adrenaline Vent, Equipment Radiator, etc.)
  • Decay Energy cut by default (Fire / Shock / Acid only)
  • Toxin Bank clears only when heat hits 0
  • Condensed Ejection: plasma projectiles + in-flight lightning arcs

Crowns & interlace

  • Closed Loop (Exotic) — sustained Soft Redline auto micro-vents + brief HeatPerShot efficiency
  • Crossflash — Shock-saturate ignited → heat refund + Fire splash
  • Pyrolysis — Ignite corroded → lite detonation + Bank stack
  • Tri-Valve — on hit, ApplyStatusEffect Fire/Shock/Acid (no damage re-entry)
  • Acid Spark — Shock-saturate corroded → spend 1 Bank → Shock arc nearby
  • Braid Protocol — all 3 primaries within window → brief HeatPerShot efficiency
  • Saturate Catalyst — saturates stack; next Pressure Vent is stronger

Cycle Phasing (v2 mode table)

  • Coolant / Pyre / Storm / Solvent / Split / Needle / Bleed-Off / Spike
  • Locked for entire spray hold from aim yaw octant
  • Feedback: log + buff VFX (full HUD label later)

Catalog

  • 43 Heat Cycler upgrades registered (unique ids 92020+)
  • Isolated from vanilla Cycler pool

Technical

  • Subsystems: HeatZone, HeatStatLayers, HeatVentSystem, HeatInterlace
  • GearData gate before CreateUpgrade (NRE fix)
  • Soft Redline hard cut (no dual-path lockout config)

1.0.0

  • Initial release: Heat Cycler custom primary
  • First-draft heat + upgrade ports (hard lockout model — superseded by 1.1.0)