using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("DedicatedWeaponKeys")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DedicatedWeaponKeys")]
[assembly: AssemblyTitle("DedicatedWeaponKeys")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("sparroh.dedicatedweaponkeys", "DedicatedWeaponKeys", "1.0.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class SparrohPlugin : BaseUnityPlugin
{
public const string PluginGUID = "sparroh.dedicatedweaponkeys";
public const string PluginName = "DedicatedWeaponKeys";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Logger;
private Harmony harmony;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
try
{
harmony = new Harmony("sparroh.dedicatedweaponkeys");
harmony.PatchAll();
Logger.LogInfo((object)"DedicatedWeaponKeys v1.0.0 loaded — Weapon 1/2 keys are now dedicated.");
}
catch (Exception arg)
{
Logger.LogError((object)string.Format("Failed to initialize {0}: {1}", "DedicatedWeaponKeys", arg));
}
}
private void OnDestroy()
{
try
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
catch (Exception arg)
{
Logger.LogError((object)string.Format("Failed to unpatch {0}: {1}", "DedicatedWeaponKeys", arg));
}
}
}
[HarmonyPatch(typeof(Player), "OnSlot1Pressed")]
internal static class DedicatedWeaponSlot1Patch
{
private static bool Prefix(Player __instance, CallbackContext context)
{
__instance.EquipSlot(1, false);
return false;
}
}
[HarmonyPatch(typeof(Player), "OnSlot2Pressed")]
internal static class DedicatedWeaponSlot2Patch
{
private static bool Prefix(Player __instance, CallbackContext context)
{
__instance.EquipSlot(2, false);
return false;
}
}
namespace DedicatedWeaponKeys
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DedicatedWeaponKeys";
public const string PLUGIN_NAME = "DedicatedWeaponKeys";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}