GraduatedHealth
Adds graduation notches to player and enemy health bars so you can read HP at a glance.
| Last updated | 5 days ago |
| Total downloads | 38 |
| Total rating | 0 |
| Categories | Client-Side |
| Dependency string | Sparroh-GraduatedHealth-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Mycopunk
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Preferred version: 5.4.2403README
GraduatedHealth
A BepInEx client mod for Mycopunk that adds graduation notches to health bars so HP is easier to read at a glance.
Features
-
Player health bar: vertical notches every 5 max HP
-
Boss / abomination bars: notches every 500 max HP (configurable)
-
Floating enemy bars: same enemy interval (optional)
-
Notches track max health (capacity markers), not current fill
-
Rebuilds when max HP or bar size changes
-
Fully configurable intervals, color, thickness, and toggles
Dependencies
- Mycopunk
- BepInEx 5.4.2403+ (Mycopunk pack)
Building
dotnet build --configuration Release
Installing
Place GraduatedHealth.dll in <Mycopunk>/BepInEx/plugins/.
Configuration
Config file: BepInEx/config/sparroh.graduatedhealth.cfg
| Key | Default | Description |
|---|---|---|
EnablePlayerNotches |
true | Player HUD notches |
EnableEnemyBossNotches |
true | Boss / abomination bar notches |
EnableFloatingEnemyNotches |
true | World-space floating bar notches |
PlayerHealthPerNotch |
5 | Player interval (max HP); set to 10 etc. as preferred |
EnemyHealthPerNotch |
500 | Enemy/boss/floating interval (max HP) |
| NotchThickness | 2 | Tick width in UI pixels |
| NotchHeightFraction | 1 | Tick height as fraction of bar height |
| NotchColor | 000000AA | Hex RRGGBB or RRGGBBAA |
Notes
- Player bar discovery uses reflection + HUD hierarchy search (Player / PlayerLook fields, then named health UI).
- Enemy boss max HP uses the same shell/core rules as the vanilla boss bar fill.
- Client-side only; safe for multiplayer.
License
MIT