Sparroh-HeavyBugfix icon

HeavyBugfix

Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.

CHANGELOG

Changelog

1.0.2

  • Fix MissingMethodException when hovering Heavy
  • Resolve StatData.CreateInverse
  • Inline CreateInverse fallback if no compatible overload exists

1.0.1

  • Refactor

1.0.0

Fixed

  • Stabilize fire-rate roll range display for OverrideThenAdd fire-interval upgrades (Heavy)
  • Always show first-copy Override-relative brackets using the prefab baseline fire interval

Notes

  • Combat Apply / stacking behavior is unchanged