using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Math;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("HeavyBugfix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HeavyBugfix")]
[assembly: AssemblyTitle("HeavyBugfix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("sparroh.heavybugfix", "HeavyBugfix", "1.0.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class HeavyBugfixPlugin : BaseUnityPlugin
{
public const string PluginGUID = "sparroh.heavybugfix";
public const string PluginName = "HeavyBugfix";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Log;
private Harmony _harmony;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
_harmony = new Harmony("sparroh.heavybugfix");
_harmony.PatchAll(typeof(FireIntervalGetStatDataPatch));
Log.LogInfo((object)"HeavyBugfix v1.0.0 loaded — fire-interval range display stabilized.");
}
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
[HarmonyPatch(typeof(UpgradeProperty_FireInterval), "GetStatData")]
internal static class FireIntervalGetStatDataPatch
{
private static bool Prefix(UpgradeProperty_FireInterval __instance, Random rand, IUpgradable gear, UpgradeInstance upgrade, ref IEnumerator<StatData> __result)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
__result = BuildStatData(__instance, rand, gear, upgrade);
return false;
}
private static IEnumerator<StatData> BuildStatData(UpgradeProperty_FireInterval instance, Random rand, IUpgradable gear, UpgradeInstance upgrade)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
OverrideData<Range<float>> additiveData = instance.fireInterval.GetAdditiveData(0);
float prefabFireInterval = GetPrefabFireInterval(gear);
yield return StatData.CreateInverse(TextBlocks.GetString("firerate"), additiveData, upgrade, ref rand, prefabFireInterval, BoostParams.MinIsBetter);
}
private static float GetPrefabFireInterval(IUpgradable gear)
{
IUpgradable val = gear;
try
{
if (gear != null)
{
IUpgradable prefab = gear.GetPrefab();
if (prefab != null)
{
val = prefab;
}
}
}
catch (Exception ex)
{
ManualLogSource log = HeavyBugfixPlugin.Log;
if (log != null)
{
log.LogDebug((object)("GetPrefab failed, using provided gear: " + ex.Message));
}
}
IWeapon val2 = (IWeapon)(object)((val is IWeapon) ? val : null);
if (val2 != null)
{
return val2.GunData.fireInterval;
}
IWeapon val3 = (IWeapon)(object)((gear is IWeapon) ? gear : null);
if (val3 != null)
{
return val3.GunData.fireInterval;
}
return 1f;
}
}
namespace HeavyBugfix
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "HeavyBugfix";
public const string PLUGIN_NAME = "HeavyBugfix";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}