Mods that depend on MelonLoader
Emulates additional players for testing purposes. Useful for testing multiplayer mods like TooManyPlayers when you don't have friends available to join your game.
Last updated: a week ago
Skips the studio logos and intro videos, so the game opens straight to the main menu. Requires MelonLoader.
Last updated: 15 hours ago
Hold Jump to bunny hop automatically. Hold Sprint too for a short slide boost before each jump.
Last updated: a week ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. IL2CPP / default branch.
Last updated: a week ago
Random and custom difficulty, plus a random wizard pick, right in the game's menus. Requires MelonLoader. Obviously...
Last updated: 15 hours ago
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: a day ago
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
Last updated: 2 weeks ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: a week ago
Host-side unlimited round time for Pit of Goblin. The timer stops with two seconds remaining.
Last updated: a month ago
Black Flash from Jujutsu Kaisen - charge blue cursed energy, strike enemies with a black flash
Last updated: 3 days ago
Rebind every key and controller button right in Options → Controls. Yes, before the official update. I think the mod will become outdated soon. Requires MelonLoader.
Last updated: 15 hours ago
Free spectator camera while dead, limited to the area around the player you're watching.
Last updated: 5 days ago
Chaos mod for Gang Beasts: a random effect every 25 seconds (gravity, time, camera, props and more). Press F6 in a match to start or stop.
Last updated: 9 hours ago
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 4 days ago
Gives the visual-only ship model in the hangar solid collision, and keeps it up to date when you change ship models.
Last updated: 2 weeks ago
Shows your frame rate in the bottom-right corner (FPS: 144).
Last updated: a week ago
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. Mono build for the alternate branch.
Last updated: 2 weeks ago
Buy the Yesla Model 3 electric sedan at the dealership, send it a destination from your phone and let Yesla Assisted Driving take you there.
Last updated: a day ago
A LabFusion gamemode. Everyone is scattered across the map and rolls two random perks - wildly different for every player. Absurdly lucky pulls or hilariously unlucky ones.
Last updated: 11 hours ago
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 4 days ago
Replaces SMG, PDW, assault rifle, Materia Gun and Javelin shot sounds plus Heatblade draw, swing, hit and deflect sounds. Patches the sound bank on startup; fully reversible.
Last updated: 2 weeks ago
Turns off bloom in Jump Space with a Bloom toggle in Options > Graphics (plus an F9 hotkey).
Last updated: 2 weeks ago