Mods that depend on MelonLoader
Saiga12u From Phantom Forces (2019?)
Last updated: 4 years ago
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 4 hours ago
A main-menu hub that lists installed gamemode mods and launches them - singleplayer, host or join via a server browser - without touching your saves.
Last updated: 4 hours ago
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with a per-mod panel in the Hotline overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: a day ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: a day ago
Persistent weapon cosmetic customization. Choose your scope and skin per weapon.
Last updated: 6 days ago
In-game UI to search the full item table and spawn any item at your position (host/solo).
Last updated: 6 days ago
Rescue gnomes from missions and display your whole collection around the lobby - saved between sessions and visible to your entire crew.
Last updated: 6 days ago
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: a week ago
Freeze all NPC physics in BONELAB with a single right thumbstick press. Custom grey visual filter, sounds, and BoneMenu integration.
Last updated: a week ago
EARLY ACCESS, very buggy. A battle royale Fusion gamemode - shrinking storm, scattered loot, last player standing wins.
Last updated: 2 weeks ago
Adds a HUD to the RUMBLE desktop window for spectator experience.
Last updated: 2 weeks ago
Перевод текста игры на русский язык
Last updated: 2 weeks ago
A flight mod for BONELAB. Allows for flying with your head.
Last updated: 2 weeks ago
MimesisPersistence is a lightweight MelonLoader mod that persists mimic voice recordings across game sessions, allowing mimics to remember previously recorded voices when you reload a save. UPDATED FOR VERSION 0.3.0!
Last updated: 2 weeks ago
NPCs who see a corpse react (citizens call the police, police investigate) and carried bodies are heavier. Hide your bodies.
Last updated: 2 weeks ago
Distant NPCs take a siesta so your FPS doesn't - distance/visibility LOD for all NPCs.
Last updated: 2 weeks ago
Custom tattoo framework. Mods ship tattoo packs (a PNG folder + manifest, or via the API) and Inkorporated adds them to the tattoo shop - rendered, saved and co-op-synced like vanilla.
Last updated: 2 weeks ago
Teleports the player back to the map spawn location.
Last updated: 2 weeks ago