Mods that depend on BepInExPack
A small forested mini park with a rugged dirt trail and a paved path winding through dense pine trees.
Last updated: a week ago
The tiniest collection of scripts I'll use in my projects
Last updated: a week ago
Adds Baldi as a new enemy! Once tagged, complete notebooks dropped by Baldi to keep his anger down. Make sure to keep quiet!
Last updated: a week ago
Fixes the annoying global pouring water sound for the purifier
Last updated: a week ago
Mod that does the thing it says in the name.
Last updated: a week ago
Companion fixes for ShowMoonPriceLLL risk-label formatting and StoreRotationConfig mouse-wheel scrolling. Preserves existing settings.
Last updated: a week ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: a week ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: a week ago
[v81] ITS BACK. AGAIN! FIXED! you have to delete ONLY DAWNLIB and keep the experimental version idk why it downloads that
Modpacks
Weather
Hazards
BepInEx
Suits
Items
Monsters
TV Videos
Equipment
Misc
Performance
Tweaks & Quality Of Life
Emotes
Client-side
Mods
Cosmetics
Moons
Posters
Interiors
Tools
Audio
Server-side
Furniture
Vehicles
Bug Fixes
Last updated: a week ago
添加天弓千亦作为可用角色.
Last updated: a week ago
Homebrewery content. Adding a some skins.
Last updated: a week ago
A mod that adds more moons and interiors, where will you go next?
Last updated: a week ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: a week ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: a week ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: a week ago
WORK IN PROGRESS. A third game mode beside Campaign and Roguelike: endless, ever-harder waves of enemies on one big arena, for max-level campaign heroes, solo or co-op. Numbers and features still change often.
Last updated: a week ago
Build your own battle maps in the game: an editor (F8, or Map Editor on the main menu) for hexes, heights, tiles, objects, hero and enemy spots, then fight on them. Adventure maps take the place of random fight rooms on quest islands.
Last updated: a week ago
Library for multiplayer mods: modded players exchange messages through the game's own network, with a handshake that lists each player's mods and versions. Other mods use it for shared emotes, models and version checks.
Last updated: a week ago
A Codex tab in Options: a bestiary with each enemy's stats at any level and party size, traits and moves; every weapon with its damage and bonuses; and all the skill trees. Built from the game's own data.
Last updated: a week ago
Chip Douglas, the cable guy: befriend him or flee him. Clings, snaps, chases you with a drill, knocks before breaking doors, cuts power and raids your ship.
Last updated: a week ago
Get every Cosmetic Box you extract instead of the vanilla per-level limit, and no more Stuck in loading kick.
Last updated: a week ago
添加鬼人正邪作为可用角色.
Last updated: a week ago
Optional external-mod interop bundle for CardShopCoopCommunity (currently RTCGO Custom TV sync).
Last updated: a week ago
True co-op multiplayer for TCG Card Shop Simulator.
Last updated: a week ago