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| Last updated | 3 hours ago |
| Total downloads | 19 |
| Total rating | 1 |
| Categories | Mods Misc Upgrades Client-side Server-side Quality Of Life |
| Dependency string | DaJadeNinja-SkillFern-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
SkillFern
Adds a skill tree (or fern) to replace the R.E.P.O. upgrades system.
Note: It is recommended you play this mod with a shop price multiplier to compensate for the lack of needing to buy upgrades. DougHRito's ShopPriceMultiplier set to 1.3 works well for my friends and I
This mod comes with:
- Fair and equal progression for all players
- No more fighting over the last strength upgrade in the shop
- New strategies and opportunities to pursue upgrades you wouldn't normally purchase
How does it work?
Earn two skill points per completed level plus one (+1 to the base rate I mean) every time the moon phase changes.
Access the skill fern from the button at the top right of your pause menu.
Config Options
StartingSkillPoints: The number of skill points each player starts with
BasePointsEarned: How many points should be earned per level
PointsPerMoon: How much to increase the base rate per moon
DisableUpgrades: Whether to disable the vanilla upgrades system (recommended)
EnableDebug: Enables my debug messages in the log
Known issues
- Does not work in singleplayer (just host a private lobby and don't invite anyone)
- Tumble wings does not activate immediately when purchased in shop (but still applies once you leave)