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REPOCommunityCode
Join R.E.P.O. lobbies using Steam lobby IDs, with truck-intermission late joining.
| Last updated | 2 hours ago |
| Total downloads | 35 |
| Total rating | 1 |
| Categories | Quality Of Life Client-side Mods Misc Server-side |
| Dependency string | FreyritTeam-REPOCommunityCode-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
REPO Community Code
Join R.E.P.O. lobbies using the host's Steam lobby ID, without needing a Steam friend request. Includes late-join support during truck intermissions after a shop.
Join by Steam lobby ID
- The host opens the lobby and types
/cin lobby chat to copy the Steam lobby ID. - Share that ID with the player joining.
- The player copies the ID to their clipboard and selects Join Friend from the main menu. The mod reads the copied ID and starts the join flow.
This is the numeric Steam lobby ID, not a five-character code.
Late joining
The host's lobby is reopened in the truck intermission after a shop so players can join before the next level. This version does not enable joining during an active level or while the shop is open. The host must have this mod loaded for the late-join behavior. Players using the lobby-ID join flow also need this mod.
Compatibility
Built against R.E.P.O. 0.5.x assemblies. The late-join behavior adjusts Photon buffered RPC state and may conflict with other mods that alter network or level-loading behavior. This merged build has not been tested in a live lobby.
Credits and license
The late-join code is based on LateJoin by nickklmao, felinusfish, CharlesE2, and Rebateman. See the included GPL-3.0 LICENSE and source/ directory.