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CreepoCore
The Creepo modpack's own mod: no mod settings or developer mode during a multiplayer game, a short map vote, and fixes for three other mods.
By PandaCam23
| Last updated | an hour ago |
| Total downloads | 15 |
| Total rating | 0 |
| Categories | Server-side Mods AI Generated Client-side |
| Dependency string | PandaCam23-CreepoCore-1.0.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Creepo Core
The small mod that holds the Creepo modpack together. Every player needs it.
What it does
Lock. During a multiplayer game:
- The "Mods" settings button is gone. The game's own Settings menu is untouched.
- REPOLib's developer mode is off, so the cheat console can't be opened. It comes back when you leave.
- The host refuses any player who runs a mod the host is not running, and the refused player is told which mod it was.
Outside a multiplayer game nothing is locked. Change settings from singleplayer, your mod manager, or the settings files, as usual.
Map Vote. With Map Vote installed, each vote offers a few random maps instead of the whole list.
Fixes.
- Late Join Now could delete a level while it was loading and end the run. It no longer does.
- Goop Upgrades no longer throws an error on every level load.
- The Voodoo from Wesley's Enemies could be heard walking from anywhere on the map. Now its steps carry about 14 metres and get louder as it gets closer.
Settings
| Setting | Default | What it does |
|---|---|---|
| Lock / CheckMods | true | Host only. Refuse players with mods the host lacks. |
| Lock / JoinGraceSeconds | 30 | Host only. Time a joining player has to report their mods. |
| Map Vote / MapChoices | 3 | Host only. Maps offered in each vote. |
Limits
The lock stops changes during play. It can't stop someone who rewrites the mod itself.