Classes & Skills

Updated a month ago

Classes & Skills

Each class has 2 independent active skills, each with its own cooldown. Use the primary skill key (default F) for the first skill and the secondary skill key (default G) for the second. Cooldowns and readiness are shown on the in-level HUD.

Class Skill Slot Effect Cooldown Status
Warrior Berserk Primary Increases your strength. 90s ✅ OK
Warrior Predator Sense Secondary Marks nearby enemies on the map, revealing them to every player. 60s ✅ OK
Paladin Divine Taunt Primary Grants invulnerability, but forces nearby enemies to focus you. 60s ✅ OK
Paladin Shockwave Secondary Releases a powerful shockwave, stunning all nearby enemies. 75s ✅ OK
Scout Best Runner Primary Grants infinite stamina. 60s ✅ OK
Scout Treasure Sense Secondary Reveals valuable items around you. 60s ✅ OK
Druid Nature's Blessing Primary Heal nearby allies within a small radius. 45s ✅ OK
Druid Raise Dead Secondary Sacrifice your own health to revive yourself, or a fallen ally. 120s 🧪 Testing
Mage Phantom Primary Become undetectable by enemies, floating like a ghost. 60s ✅ OK
Mage Reinforce Secondary Makes the item you're currently holding unbreakable. 90s ✅ OK

See each class's page for exact radius, durations and other properties.