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Classes & Skills : Druid
Updated a month agoDruid
Nature's Blessing (Primary)
Heal nearby allies within a small radius.
- Cooldown: 45s
- Radius: 5m
- Total health pool: 50
Heals you and any ally within range, sharing a fixed pool of 50 health between everyone who still needs healing. Players already at full health don't consume a share of the pool.
Raise Dead (Secondary)
Sacrifice your own health to revive yourself, or a fallen ally.
- Cooldown: 120s
- Health sacrificed: 25
Revives yourself if downed, or revives a fallen ally whose severed head you're physically holding, at the cost of some of your own health.