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MapCycler
Plays every level once before any can repeat. Random order, works with modded levels, and remembers your progress in each save.
| Last updated | an hour ago |
| Total downloads | 25 |
| Total rating | 0 |
| Categories | Mods Misc Server-side AI Generated |
| Dependency string | alipali-MapCycler-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
MapCycler
Stops the same level coming up again and again. Instead of picking a completely random level every round, MapCycler plays every level once, in a random order, before any level can repeat. Then it starts a new cycle.
With three levels (A, B, C) it might go:
A → C → B — all played — C → A → B — all played — and so on.
Features
- Random, but fair. The order is random within each cycle, but no level repeats until all of them have been played.
- Works with modded levels. Every level the game has loaded is included, vanilla and modded. If you add a level mod part-way through a cycle, its level joins the current cycle. If you remove one, it is dropped, so a cycle can never get stuck waiting for a level that isn't installed.
- Remembers between sessions. Progress through the cycle is stored in your save file, so quitting and coming back later carries on where you left off. Each save has its own cycle, and a new save starts a fresh one.
- Only completed levels count. A level is marked as played when you complete it. If you die, or quit part-way through, it stays available.
- No repeats across cycles. When a cycle ends, the level you just finished is left out of the first pick of the next one (when more than one level is available).
Multiplayer
Only the host needs this mod. The host picks the level and everyone else is told which one to load, so players without the mod can join as normal.
Installation
Install with a mod manager (r2modman or the Thunderstore Mod Manager), or put MapCycler.dll in BepInEx/plugins.
Compatibility and notes
- Run levels only. The shop, lobby and arena are unchanged.
- If another mod also replaces how the next level is chosen, the two may conflict. Only one of them can decide the level.
- After fully restarting the game, the first pick of a new cycle might repeat the level you finished last, because the game doesn't remember that between sessions. The rest of the cycle is unaffected.
- The cycle is stored in your save file under its own entry. If you uninstall the mod, the game ignores that entry and your save is unaffected.
Reporting problems
Please open an issue at https://github.com/alipali737/map-cycler/issues and include your BepInEx/LogOutput.log. Lines starting with [MapCycler] show which level was picked and which were marked as played.