Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. Mono build for the alternate branch.
Last updated: an hour ago
3D arrows under the compass pointing at the nearest deal, stash, quest, potential customer and home base, each in its own color. Smooth, configurable, movable. Mono build for the alternate branch.
Last updated: an hour ago
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. Mono build for the alternate branch.
Last updated: an hour ago
Server-style rates like Rust: XP, income and storage multipliers per source and per world, set live in a native in-game window (pause menu or F10). Presets x1-x10. Mono build for the alternate branch.
Last updated: an hour ago
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: an hour ago
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: a week ago
A mod which give access to Overpass.
Last updated: a week ago
Mono / Alternate build. Adds AK47, MiniGun, SMG, Sniper, and RPG. Buy guns and mags from Stan. Co-op sync and two-handed holds.
Last updated: 3 weeks ago
Mono / Alternate build. Host-authoritative police overhaul for Schedule I. Wanted stars, station backup, More Guns loadouts, body armor, Cartel Final Response.
Last updated: 3 weeks ago
Mono / Alternate build. Customizable laundering caps, drip payouts, tax, cartel washes, and the Tax & Wash phone app. Requires S1API Forked.
Last updated: 3 weeks ago
Police Officers now have a new helper! K9 Patrol units can smell the drugs on you, don't get too close!
Last updated: a month ago
Start as a nobody running errands for the family and climb to Made-Man. Ranks, rituals, protection money, real estate, kidnapping, car bombs and a hitman called Lucky. Co-op playable. Part of The Mob series of faction mods for Hyland Point.
Last updated: 2 months ago
Adds up to 32 player PVP lobbies with 7 game modes: Deathmatch, Team-Deathmatch, H.O.R.S.E dope sales competitions with all your friends, Finders Keepers, Capture the Bag, Speed Run and Hide & Seek. Both host and client need this mod installed.
Last updated: 2 months ago
Adds hunger, thirst and sleep, plus a comfort meter that only ever helps you. Food vendors all over town, casual chatter that changes with how people feel about you, and a rotating rumor system. Chill by default, tunable to brutal.
Last updated: a month ago
Use your own custom images to replace the in-game loading screens! Add your images to a designated folder (customizable), and the mod will randomly load an image from that folder every time you see a loading screen.
Last updated: 2 months ago
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: 2 months ago
A simple mod that requires the player have stamina to sprint, and that drains their stamina as they sprint.
Last updated: 3 months ago
Mono build: expands Schedule I's native save menu from 5 to up to 20 slots (10 by default).
Last updated: 2 months ago
The bridge is open and ready for you to drive as fast as possible
Last updated: 3 months ago
Adds Heavenly-Quality Pseudo
Last updated: 2 months ago
Adds a mouse hover tooltip to the Dealers app customer list detailing customer preferences, including favorite effects and liked/disliked products.
Last updated: 2 months ago
Beta Schedule I mod adding outside placement support, an under-bridge sleeping bag, and a Peddler-rank tent with sleep and storage.
Last updated: 5 months ago
Adds a new phone app that allows you to manage custom keybinds for console commands. Automatically loads your saved keybinds on game start and saves new keybinds when the game is closed.
Last updated: 2 months ago