Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: a month ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 2 years ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: 29 minutes ago
Sit in the wheelchairs of Schedule I, roll them, let a friend push, and tune them with rockets, spoilers, neon, hats and absurd horns. Needs Chassis.
Last updated: an hour ago
Vehicle framework for Schedule I. Drivers and passengers sit visibly with hands on the wheel. Adds a first person view, horn, indicators, locks and owners, a base interior for vanilla cars and co-op sync.
Last updated: an hour ago
The NPC framework for Schedule I. NPC packs as plain folders - spawn points, daily schedules, customer/dealer economy, contacts - spawned as real networked, saved NPCs. No code needed.
Last updated: an hour ago
Gravity control mod for BONELAB.
Last updated: 2 hours ago
Automatically closes doors in Schedule I after a configurable delay. Includes an enable toggle and host-controlled multiplayer support. IL2CPP only.
Last updated: 8 hours ago
Customise your flashlight colour, brightness, distance and beam angle with Lumen, a dedicated phone app. IL2CPP only.
Last updated: 10 hours ago
Implements The Gorilla Tag Movement to BONELAB!
Last updated: 11 hours ago
Automatically invite a list of people to your park / party!
Last updated: 12 hours ago
Distant NPCs take a siesta so your FPS doesn't - distance/visibility LOD for all NPCs.
Last updated: 12 hours ago
Overhauls BONELAB blood: realistic bleeding, spurts, puddles, smearing, wall splatter and color aging.
Last updated: 16 hours ago
Improves BONELAB NPC pursuit, combat, dodging and ragdoll recovery; includes experimental gun pickup.
Last updated: 17 hours ago
A MelonLoader mod for Schedule 1 (v0.4.7) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: 19 hours ago
Your old mods stopped working after a Schedule I update? Polyfill patches the game so a lot of them run again. It patches the game, not your mods - your own files are never changed, and one console command takes the patch back out.
Last updated: 20 hours ago
Performance mod for low end GPUs. Less stutter and smoother loading with no visual changes. Works with BoneBoost, BoneFPS and BonelabFSR.
Last updated: 21 hours ago
An in-game terminal with completion, output, history, and offline natural-language commands. Needs Sideload.
Last updated: a day ago
Make the visuals in Bonelab look better!
Last updated: a day ago
Automatic pistol, M4 and scoped sniper sold by Stan, with matching ammo, co-op reloads and host-synced unlocks and prices. Windows IL2CPP.
Last updated: a day ago
Adds in the Starship Enterprise to BloonsTD6 with 7 Upgrade Paths that have 6 Upgrades each.
Last updated: a day ago