All mods
While traps are picked and placed, you can't see the traps other players place this round. Earlier rounds' traps stay visible; everything shows up when the race starts.
Last updated: 2 hours ago
Something smells fishy in the draft. Sneaky cards made with CardKit – first up: Fake Checkpoint, a gate that sends drivers back to spawn.
Last updated: 3 hours ago
Twin Tunnels: pick the covered tunnel lane or the open boost lane, then a corkscrew climb over itself, a sky-bridge jump, a curving tunnel and a loop. City look.
Last updated: 3 hours ago
Loads custom maps made with the Slip & Skid Map Kit. Maps run on a stock level's camera, lighting, scenery, start/finish gates and podium; surface cards and no-trap zones work.
Last updated: 4 hours ago
40 new draft cards for Slip & Skid: giant household obstacles, traps, launchers, road pieces, a Toilet that flushes you across the map, and a reverse-steering road. Everyone in the lobby needs the same version.
Last updated: 14 hours ago
Mega Stunt: a 1.8 km stunt track with two loops, a bridge jump over the void, a gap jump, chicanes and S-bends. Real start/finish gates, no-trap zones, surface cards and scenery.
Last updated: a day ago
Adds even more cards to Slip & Skid.
Last updated: a day ago
More car customisation for Slip & Skid: pick your own horn and car model.
Last updated: a day ago
Quality of life for Slip & Skid: a dark mode for card picking, the scoreboards and the map selector, and slow/standard/fast speeds for the spectator hand while others place.
Last updated: a week ago
All peas break like the chocolate bar when hit hard enough, and stay broken.
Last updated: 2 weeks ago
Allows you to set the rarity weights of items in Slip & Skid.
Last updated: 3 weeks ago
Accelere les menus, le classement et les transitions entre les manches. Vitesses fixes, aucun reglage necessaire. Compatible avec Eight Players.
Last updated: 3 weeks ago
Etend le multijoueur en ligne de Slip & Skid jusqu'a 8 joueurs.
Last updated: 3 weeks ago
Ten new cards for the post-round draft: Overdrive, Supersize, Wreck, GUN!, Boink!, Bouncy, Floaty, Timber!, SWAT! and Bollard. Every effect is configurable. All players need the mod.
Last updated: 2 months ago
The Coconut Mall Mario Kart map with proper layout to fit with Slip & Skid and working boost pads. Heads up, the Coconut Mall theme plays during the race.
Last updated: 2 months ago