RushHour
Rush Hour: a living city where the city is the danger: cross traffic at the lights, a freight train at the level crossing, a wrecking ball, steam manholes, a parking-garage spiral to the roofs and a jump through a billboard.
| Last updated | 2 hours ago |
| Total downloads | 33 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | LesAmisDeIronWings-RushHour-1.0.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SlipSkid_Modding-BepInExPack_SlipSkid
BepInEx modloader, preconfigured and ready to use for Slip & Skid
Preferred version: 6.0.697LesAmisDeIronWings-MapKitLoader
Loads custom maps made with the Slip & Skid Map Kit: the game's own road pieces, portals, moving parts, wind and geysers, maps that change every race. Maps run on a stock level's camera, lighting, gates and podium; surface cards work.
Preferred version: 1.3.0README
Rush Hour
A living city for Slip & Skid, about 1.6 km, where the city itself is out to get you. Difficulty 4/5.
The track
- The boulevard: a long straight start through downtown.
- 5th Avenue: a crossroads with cars, taxis and vans crossing both ways. When your light is red, they're crossing, and whatever they hit is destroyed. When it's green, the way is clear.
- The level crossing: a freight train thunders across every 18 seconds. The lights flash and the barriers come down just before it. Don't race it.
- The parking garage: a full spiral up to the roofs.
- Rooftop jump: fly to the next roof, straight through a giant paper billboard.
- The construction site: a wrecking ball swings across the road. Time it.
- Steam street: manholes blast steam that throws you in the air, and a burst fire hydrant sprays across the street.
- Central Park: a dirt path downhill through the park, under the elevated tram.
- Uptown crossroads: buses and taxis this time, and the lights again.
Everything that moves runs on the game's own clock, so every player sees the same train at the same time, and the lights always tell the truth. Traps can't be placed on the crossings, the railway or under the wrecking ball. The start and finish are protected from traps.
Installing
Use a mod manager (Thunderstore Mod Manager or r2modman) and install this package. It pulls in what it needs:
- BepInExPack for Slip & Skid
- MapKitLoader 1.3.0 or newer, the map loader that runs this map and its traffic
Rush Hour then shows up in the level select, with its own picture and 3D model.
Everyone in a lobby needs this map installed, at the same version.
Made with
Built with the Slip & Skid Map Kit (Unity) and its own loader, MapKitLoader.